• Stovetop@lemmy.world
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    10 days ago

    Yeah, I once walked into a Gamestop and saw how expensive new games have gotten…

    Joking aside:

    • Journey

    • To the Moon

    • Spiritfarer

    • Ori and the Will of the Wisps

    All good games, I can’t recommend them enough.

    • kratoz29@lemmy.zip
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      9 days ago

      What touched you about Journey? I finished the games about 3 times and honestly can’t recall that much about it but the art/graphic design being top notch.

      Regarding OP’s question I also don’t recall a game that has made me cry yet, but I wouldn’t say I am a senseless being lol, some anime scenes get me from time to time… Is just that with games it feels different.

      • Stovetop@lemmy.world
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        9 days ago

        There were a few things, I think. Stylistically I thought it was gorgeous and made well, coupled with the absolutely beautiful soundtrack by Austin Wintory. But I also got lucky my first time though, and ended up sticking with the same partner pretty much from the very beginning all the way through the end.

        The argument that games are art is something that was pretty widely discussed around the release of Journey, but what I think made that game in particular so impactful is the way that it took a basic mechanic like multiplayer support and wove it so perfectly in with the narrative it was trying to tell. Walking into the light with the same person who was with me from so early on, after everything we went through, and then saying our goodbyes before that beautiful OST played through the credits, it was pretty moving.

  • voik@ttrpg.network
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    10 days ago

    Outer Wilds. Endings of both the main game and the DLC can still get me to tear up a bit. I saw a post somewhere, don’t remember, that said something along the lines of “Listening to the Outer Wilds OST is the only way I feel my feelings any more.” It’s about like that.

    • john_lemmy@slrpnk.net
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      9 days ago

      Yes! I have to try the DLC, I’ve been afraid of it not living up to the main game’s whole thing

        • Skua@kbin.earth
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          9 days ago

          Agreed on this. There are at least four separate moments of incredible reveals, and so many little details work towards creating a powerful atmosphere. It’s amazing

          Spoiler of a specific thing I liked a lot

          I distinctly remember looking around the seemingly abandoned ring station, after recovering from how cool it was to see the whole thing arcing up above me, and realising how all of the furniture was way too big for me. It’s such a trivial thing but it did a lot to make me feel like I really, really did not belong here

      • psycotica0@lemmy.ca
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        9 days ago

        The DLC is good, but it’s different. Quite different.

        And without spoiling anything, let me say that during the beginning and middle it feels even more different than it ends up being, which is a bit jarring to some fans of the original.

        I like it, I’m glad I played through it, but I understand people that are grumpy with it or don’t gel with it.

        I think the flaw it has, by nature of being DLC, is that it has a bit less surface area than the main game. In the main game if you get stuck there are a hundred other areas to explore and learn stuff that may help get through the stuck parts, or even just give you a break so you can prevent frustration. But in EotE if you get stuck in, like, 3 places it sorta locks you up, because those are the only 3 threads you have available to you at that time. So it’s not bad, but is more prone to frustration and feeling stuck than the original.

        But if you relax, and push through, and in some cases have “faith” that the designers have way through in mind, I think it’s good and scratches a similar but different itch.

      • eupraxia@lemmy.blahaj.zone
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        9 days ago

        I won’t overhype it, as others are saying it changes up a lot and there’s a particular section near the end that a few people I know bounced off of. It will be a very different experience, built on the same bones, but trying to accomplish something different.

        But holy shit, to me it’s an improvement on an already phenomenal game, and builds on its narrative and mechanics in ways I thought were really clever. It feels like the other side of the coin from the main game and bolsters its themes from another perspective. Can’t recommend it enough.

  • HuntressHimbo@lemmy.zip
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    10 days ago

    My partner is chronically ill and Karlach’s ending in BG3 made me sob because I was romancing her and it hit very close to home

  • Suck_on_my_Presence@lemmy.world
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    10 days ago
    • The Walking Dead. Clementine, my girl, she needs a hug.

    • Journey. I will cry every time.

    • Lethal Company. Laughter and fear crying.

    • Neon White had a moment or two I think

    • BioShock Infinite

    • Celeste

    • Assassin’s Creed Black Flag

    • A Short Hike

    • Spiritfarer

    • probably more…

    • Zorsith@lemmy.blahaj.zone
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      10 days ago

      Black Flag hit far harder than a Ubisoft game had any right to. The entire fucking credits scene… And you just know they are absolutely going to butcher a remaster and bolt on a bunch of always online micro transaction slop.

    • Lasherz@lemmy.world
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      10 days ago

      Oh god… I forgot about the walking dead. Lee talking with Clementine at the end. I cried hard on that one

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    10 days ago

    Last of us part 2.

    To the moon.

    I may have teared up at the end of Half-Life 2.

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        10 days ago

        Lol, I tear up just hearing River’s song, it’s such an amazing story. We also played Laura Shigihara’s cover of “Everything’s alright” for my wife walking down the isle. It’s a special game.

  • TheOakTree@lemmy.zip
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    9 days ago

    That Dragon Cancer made me fucking weep.

    Clair Obscur, God of War 2018, What Remains of Edith Finch, The Last of Us, Bastion, Halo: Reach, Firewatch, Celeste, Telltale’s The Walking Dead, FFXV, Baldur’s Gate 3, Shadow of the Colossus, and more, all made me tear up.

    Can you tell I’m quite emotional about video games?

    • beejboytyson@lemmy.world
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      9 days ago

      Man that’s a lot of crying during video games. “Honey are you alright? I heard you crying again?”

      “This game fucking rocks!!!”

      • TheOakTree@lemmy.zip
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        9 days ago

        Movies don’t hit me as hard, but the medium that is video games really sells the rough moments for me. Maybe it’s something about being responsible for moving the narrative that makes me connect with video game characters.

        • beejboytyson@lemmy.world
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          9 days ago

          It’s the control. You ARE the Character to a lesser extent. That’s why it’s so hard to make a video game movie.

    • kingofthezyx@lemmy.zip
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      9 days ago

      Finally someone mentions Bastion! I just love that game. The ending where you pick him up… was like chills and crying and more chills.

    • Rob T Firefly@lemmy.world
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      9 days ago

      I bought That Dragon Cancer ages ago because it seemed like an amazing and innovative idea for a game, and I’ve never had the guts to start it up.

      • TheOakTree@lemmy.zip
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        9 days ago

        Bring a blanket and a box of tissues. There is no “I’m too tough to cry” in this game, at least I don’t know anyone who hasn’t.

      • TheOakTree@lemmy.zip
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        9 days ago

        It is an embodiment of “it’s all downhill from here,” aside from the fact that evil is vanquished.

    • IWW4@lemmy.zip
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      9 days ago

      I love TLOU 1.

      I am curious what part made you cry? Parts made me anxious and parts made me very relieved. None made me cry.

      • ouRKaoS@lemmy.today
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        9 days ago

        As a middle aged guy with a young daughter at the time, I cried at the opening and had to take a break before actually playing the game.

        • statler_waldorf@sopuli.xyz
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          9 days ago

          I played through it originally years ago and remember it being sad but it kind of fell out of my head. I played it again few years ago after acquiring a bonus kid and having a baby, both the intro and the ending were gut punches.

        • TinklesMcPoo@lemmy.world
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          8 days ago

          This is the correct answer and what I was going to say. First played as an engaged young man. While an amazing story, didn’t hit until I had my daughter and replayed 10 years later. The impact of his decisions and my struggle with how I would’ve handled it, wrecked me. Neil is a genius and I think an incredible story teller.

      • Synapse@lemmy.world
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        9 days ago

        The boss fight in the dinner. This was traumatic to me. The violence in this scene feels much to real to be in a video game, I was not prepared.

        • IWW4@lemmy.zip
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          9 days ago

          Boss fight in the dinner?

          Do yo mean the boss fight in the burning restaurant where you play Ellie and fight David?

  • Mr Fish@lemmy.world
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    10 days ago
    • Literally yesterday I started playing Clair Obscur: Expedition 33, and just the prologue hit me.

    • The end of Karlach’s story in Baldurs Gate 3

  • Skua@kbin.earth
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    10 days ago

    Outer Wilds, both at the end and when I found the DLC spoiler character. Good tears, though. It’s beautiful

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    8 days ago

    Clair Obscur: Expedition 33

    An absolute emotional rollercoaster start to end.

    33/33 would recommend

    • woodenskewer@lemmy.world
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      8 days ago

      Just finished the main quest last night. My head is still spinning. Best story driven game I’ve played in some time if not all time for me. They really did a great job everywhere.

    • ArtVandelay@lemmy.world
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      8 days ago

      The only game I have sat still as the credits rolled absolutely dumbfounded for at least 30 minutes

    • eupraxia@lemmy.blahaj.zone
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      9 days ago

      I gotta get around to the other games in the series sometime, To The Moon was incredible. It’s been so long and I don’t remember many specifics, but I do recall it being one of a few games that encouraged me to come to terms with mortality.