• RightHandOfIkaros@lemmy.world
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    7 months ago

    Okay Larian, let’s maybe not get ahead of yourselves here. Your games have been decent to good so far, but you cannot predict the future like that and expect it to actually happen. A lot can happen in the like 7 years it will probably take you to develop your next game.

    • metaldream@sopuli.xyz
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      7 months ago

      They reached a huge audience with bg3, seems like a mistake to act like they’re a too good to follow up on it. No one except hardcore rpg fans ever cared about Larian’s IPs

      • Cyberspark@sh.itjust.works
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        7 months ago

        They didn’t make more Bg3 because the teams heart wasn’t in it. They didn’t have the drive. You can mourn the departure all you like, but don’t put words in their mouth. They’ve spoken on the decision, go read about it.

      • Wolf_359@lemmy.world
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        7 months ago

        I believe the problem is that WOTC was incredibly hard to work with. They should have a lot more freedom with their own IP.

      • boletus@sh.itjust.works
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        7 months ago

        I’ve met more many people who have played divinity original sin 2 than the latest call of duty. If someone makes a good game, people play it.

          • boletus@sh.itjust.works
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            7 months ago

            The point was that divinity original sin 2 is a very successful and popular game. I wasn’t saying that divinity has more players, just that it’s not a hardcore rpg fan only game.