nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoNo Man's Sky fans playfully plead with Hello Games not to "overpromise" as lead dev describes new game Light No Fire as "the first real open world"www.gamesradar.comexternal-linkmessage-square29fedilinkarrow-up1313arrow-down16cross-posted to: games@lemmit.online
arrow-up1307arrow-down1external-linkNo Man's Sky fans playfully plead with Hello Games not to "overpromise" as lead dev describes new game Light No Fire as "the first real open world"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square29fedilinkcross-posted to: games@lemmit.online
minus-squarePyr_Pressure@lemmy.calinkfedilinkEnglisharrow-up1·11 months agoWell, with a powerful enough computer you might be able to make a model which creates realistic worlds. Put in some information like planet size, density, materials, temperatures, biomes, timescale, etc and generate away. Would definitely take a lot of time and resources to get it perfected but after that every game would be able to make a unique and open world planet.
Well, with a powerful enough computer you might be able to make a model which creates realistic worlds.
Put in some information like planet size, density, materials, temperatures, biomes, timescale, etc and generate away.
Would definitely take a lot of time and resources to get it perfected but after that every game would be able to make a unique and open world planet.