As a GM I enjoy handing out a copious amount of wounds. How I run wounds is that I name the wound, the level, and a group of skills that it affects (Insight, Prowess, Resolve). The wound impairs that specific ability rather than all. I think it’s impactful, as it makes players think creatively and utilize other skills.
But I also feel like the default amount of healing is pitifully low. It basically takes both downtime actions in order to move your wounds down one step. Going into a score with prexisting wounds is brutal. Do any of you adjust healing in this game to be more forgiving?
Seems like you’re confused, because we’re in the blades in the dark sub.
Indeed, didn’t notice the community name.
Seems I was browsing All instead of Subbed too. I’ll go read about BitD though, that sounds fun.