Let’s hope it’s not slopped!
Just as long as I can still keep downloading standalone installers for both existing and future titles.
There are already a few games that REQUIRE galaxy to run, unfortunately.
See! I kept stating this! Nobody believed me.
Heroic works fine but I appreciate the gesture.
For me it’s definitely more about legitimacy, recognition and signalling to the market.
This. I don’t use GOG much, primarily because I’m lazy and just want all my games in the same place, but this is still fantastic news! It’s one less barrier to ditching Windows as the defacto gaming os. It’s also signaling to developers that the market share of users they cut off by explicitly excluding Linux (through kernel anti cheat or however else) is growing.
This isn’t news for us already on Linux so much as it is yet another signal to Windows users that gaming on Linux is viable and worth investigating.
GOG and CDPR are closely related, so if nothing else, this means a high likelihood of launch day support for The Witcher 4 on Linux (or at least Proton), and THAT is a big deal.
Of course, The Witcher 4 will work on Linux. Only kernel-level anti cheat and some obscure DRM are still blockers.
If you can buy it on GOG, it’s almost guaranteed to work with GE Proton on Linux.
Do cloud saves work yet? They haven’t turned themselves on for me by default, so I’m guessing Heroic still considers the feature to be unreliable. That and proper achievement integration are my two most desired features for an official client.
They’re never on by default, but you can turn them on for each game that supports it. I’ve never had trouble!






