A new beta release for the Steam client includes scoped-achievements.
Achievements can now be split into game mode specific, DLC specific and seasonal specific achievements.
In theory, this will now allow players to achieve achievement completion, even though they’re not interested in the multiplayer aspect of a game.




In a game with a quest log, you also have a literal checklist. What’s the difference between the two?
If I can achieve success within the game, why do I need an external graphic to indicate that I did so.
Quests give me xp and items? Achievements dont?
Depends on the game. Skyrim, for example, doesn’t always give a reward, especially for the main quest objectives, it only advances the plot. And Team Fortress 2 is one game I know that gives item rewards for achievements.
Achievements dont advance the plot either so why care about meta collectibles?