• BurgerBaron@piefed.social
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      1 day ago

      IDK why but sometimes something* simple done well just hits right. But it’s entirely on personal taste. I have zero interest in the original Wolf3D and flat maps seem too restrictive to be fun, but I absolutely loved Project Warlock 1. It’s odd. The sequel went for Quake style maps and has not been recieved nearly as well.

    • 4am@lemmy.zip
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      2 days ago

      I agree. My hope now is that this was a valiant first effort from a dev who will come back with lessons learned and maybe their next game will be a bit more engaging.