2025 is the year of Linux!
2019 is the year of Linux!2020 is the year of Linux!2021 is the year of Linux!2022 is the year of Linux!2023 is the year of Linux!2024 is the year of Linux!2025 is the year of Linux! HYYYPE
@Huschke @dangling_cat every year is the year of Linux!
Oh, I think you forgot many previous years.
Make America GNU Again
I think we can go ahead and make it “MAGA America GNU Again”
Why is this so good, and so fitting lol? I’m not a MAGA person but I’d stand behind this interpretation of it, even as a non-American.
(I’m a real sicko)
In close collaboration with Valve
Sounds to me like they will open it to other manufacturers, but this could mean that they are releasing it publicly also. I’m excited!
Edit: All fine now. It was only a temporary thing.
I get a bad Gateway error. Does this link work for anyone? Or did Valve take the document down / private?
Works for me.
OH right, now it works for me too. Must be a temporary thing. Thanks for the reply, everything fine now.
Opens for me.
If this takes off the Xbox handheld will be DOA and Microsoft once again looses a very lucrative market due to pure incompetence.
shits about to get real
However the details of this pan out, the timing of this news is beautiful. It’s right there alongside the headline in my feed about the Windows 11 market share going down.
And it’s not about being anti-Microsoft, it’s just that the market conditions are great for cementing Linux as an expected place to release your games. And I personally love seeing VR as part of it.
The image with a bit more pixels (hopefully)
Significantly better thank you!
What do you mean to the public? Isn’t it already available for 10 years?
This is possibly regarding the updated OS that’s on SteamDeck, which is not built on the same distro of Linux as the older SteamOS from back in the day.
I’m sure that’s available somewhere too; it’s not as if Valve is massively violating the GPL or something. (If they were, it would’ve been big news by now.)
Edit: I don’t get it; what’d I say that’s so upsetting/controversial/wrong?
I guess I need to verify instead of just having faith. It took a minute to find, but the FOSS parts of SteamOS (version 3, for the Steam Deck) are indeed available here: https://gitlab.steamos.cloud/public
Its available, just only works on steam deck.
it’s only meant to work on steam deck, if you have a computer similar to what the steam deck uses, i can also work there, but there are issues with that. Like hackintosh, basically.
There’s no reason to do that though, because you could just use something like bazzite.
SteamOS as a whole is not open source. Most of it is, but it also includes proprietary software (e.g. Steam itself). This is likely why you were downvoted, as SteamOS can be kept private without violating any license thus your first statement was false.
Valve could distribute each single piece of open source software they use on request to their customers, without publishing any guide to actually build it. (Thanks for linking to Valve’s repo, which seems to match this statement.)
This is how Apple does it with Darwin, the BSD-derived open source core of macOS. Without all the proprietary parts it’s not useful as an OS, even though they follow all the necessary licensing.
But the standard BSD license is permissive, therefore Apple doesn’t need to do that.
The GPL still applies to large parts of SteamOS (at least the kernel though since it’s arch based there’s probably more). So for those source code needs to be provided.
It’s beyond me why Valve hasn’t yet deleted that page or at least updated it to make it clear that it’s an obsolete version that hasn’t received an update in 8 years.
That’s the old one based on Debian. The new one on Steam Decks is based on Arch iirc.
You’re not wrong.
Steam Inside.
KDE is now working on releasing an atomic Arch-based distro themselves, which sounds a lot like SteamOS. I wonder how they will compare.
Finally Steam Machines?
Deckard will probably be a split unit: a lightweight headset with a small stationary unit for wireless streaming. That stationary unit will also work as a normal steam machine connected to a TV and will be on sale seperatly. (This is all speculation)
This sounds great, if the streaming to the headset is lossless. And the streaming isn’t a huge drain on the battery. (High bandwidth super low latency streaming is usually a strain on batteries).
All of the high quality wireless adapters for things like the Vive and Index have gotten hot, too.
If it’s just h.265 streaming… fuck that. Dark scenes always look like shit.
So far every streaming option for Oculus Quests have the option to choose h264 or h265, and now AV1, and I assume eventually h266. Lossless if using USB-C.
what’s a steamo and how is it used to power things?
Not sure if that’s a joke about a since-corrected typo or if you’re serious.
Just in case serious, it’s the Linux-based operating system that runs on the Steam Deck, and soon to be related devices. So, Linux modified to work better for gaming, especially with Steam.
i wasn’t trying to poke fun at any typo, i was just trying to make light of the logo looking like it says “STEAMOS”. but i appreciate you taking the time to give an earnest response :)
Oh as if “steamos” is the plural of “steamo”? I think the plural of “steamo” would be “steamoes.”
I legitimately didn’t know what the steam OS was, so thanks. I was very curious about something that has very little to do with my interests, but I like playing games have always been curious about the steamdeck
Honestly, the Steam Deck has done more for gaming on Linux than just about anything in recent years. Not least because it spurred significant improvements in the software that allows you to run Windows software in Linux (Proton, which is a fork of Wine), since a big chunk of the Steam library doesn’t have an actual Linux version.
Like Android, iOS and MacOS, the core conceit of Steam OS is emphasizing usability on a particular set of devices (in this case gaming handhelds, but presumably eventually consoles too since the whole thing is designed around controller inputs as a central UX concern) for a system whose guts are ultimately built on Linux or Unix, but with the worst of the fiddly bits abstracted away and hidden from most end users.
For those of you who is hyped, what is that so good with SteamOS, please? Honest question.
Own a Steam Deck myself. I ran SteamOS for about two months, I think, then I finally had enough of it because I really want to install some software of my choice on it, and having some control over the machine in general. But SteamOS is putting an immutable layer on top of it somehow and reset the changes I made every time I updated it. Forgive me for I don’t remember much detail.
Now I run Gentoo on it. I can still install Steam and all the games if I want, and I have full control of it.
SteamOS itself isn’t what’s great, what’s great is the game mode that came with SteamOS. It’s also available in a couple other distros, like Bazzite for example. If you aren’t taking advantage of the game mode, and the Steam Input that came with it, then you’re missing out on one of the best features of the Deck.
You seem to be comparing it to other Linux distros. The success is that it’s not Windows, can still run pretty much all the games, and lowers the hardware requirement.
What makes it appealing imo is the immutable aspect. It makes it much harder to break which is what the average user needs. And Distrobox is now included by default which makes it possible to install whatever packages you need inside a container.
Steam Machines: “First time?”