Because Rook’s worth it.
So this is what they spent development time on rather than gameplay and story. Figures.
The tech was started on FIFA 21 and has been added to by various teams since then, article seems to dump it but the press release covers it
Yes, because the developers working on hair physics were definitely the same people that would have otherwise been working on narrative design.
No, they probably weren’t. The funding for that team however…
I’m on second playthrough. i am having a blast. and yes the hair physics are neat, but I like the combat.
How long was your first play through?
was about 80 hours but that’s because I’m a Dragon Age nerd and I have to do every quest and lore bit 😅
worth it, though.
So ~80 hours for a completionist run? That’s decent
i didn’t get every single scrap of lore and all codex entries just yet, but for a first run I got all except one faction leveled to max, all companions hero status locked, all side quests done, and really good lore ending.
was about 82 hours total. but I plan on doing more complete runs in future. i was just excited to be back.
I’m a nerd and I really love Dragon Age, ok? 😅 lol
Hey, don’t apologise or defend yourself for loving something! I’m pretty sure you’ll find plenty of people sharing your enthusiasm, if not about this game then about others. Loving something is wonderful and I hope you have tons more fun with it 😊
How do you feel about dwarves not dreaming?
i think it makes sense considering they have no real connection to the fade. its why they don’t use magic either.
but I did always find it curious considering the lyrium trade was highly lucrative for them. I guess its because of a lack of the connection to the fade that they can even handle raw lyrium in the first place.
SECOND?! ALREADY?!
listen… i really like dragon age. lol
Hey lol very valid! I’ve been waiting for this for 10 years!
same and it was well worth the wait. its great.