alessandro@lemmy.ca to PC Gaming@lemmy.ca · 4 months agoStardew Valley creator swears 'on the honor of my family name' that he'll never charge money for DLCwww.pcgamer.comexternal-linkmessage-square25fedilinkarrow-up1307arrow-down13
arrow-up1304arrow-down1external-linkStardew Valley creator swears 'on the honor of my family name' that he'll never charge money for DLCwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 4 months agomessage-square25fedilink
minus-squareGamma@beehaw.orglinkfedilinkarrow-up26arrow-down6·edit-24 months agoGood for him, he has the luxury of selling a bazillion copies! Most (indie) devs still need to keep the lights on 😔
minus-squareDarkSirrush@lemmy.calinkfedilinkarrow-up12·4 months agoMost companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.
minus-squareGamma@beehaw.orglinkfedilinkarrow-up5arrow-down1·4 months agoWasn’t talking about AAA, plenty of indies sell dlc
minus-squareZedstrian@lemmy.dbzer0.comlinkfedilinkarrow-up6·4 months agoThe worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.
minus-squareGamma@beehaw.orglinkfedilinkarrow-up3·edit-24 months agoThat practice doesn’t invalidate the need of extra revenue streams for smaller studios Edit: updated original comment to make context clear
minus-squareGamma@beehaw.orglinkfedilinkarrow-up3·edit-24 months agoEdited my comment to make it clear that I was talking about indies, I can provide some more context later if it’s still not obvious why
minus-squareapotheotic (she/her)@beehaw.orglinkfedilinkarrow-up3·4 months agoI feel like this is him saying exactly that - he’s acknowledging the outrageous success he’s had and saying he won’t (need to) charge for dlc ever
minus-squareGamma@beehaw.orglinkfedilinkarrow-up3·4 months agoProbably true, it’s so funny that he has to promise his fans that he won’t charge for any bonus content even though he’s totally earned it 😆
Good for him, he has the luxury of selling a bazillion copies! Most (indie) devs still need to keep the lights on 😔
Most companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.
Wasn’t talking about AAA, plenty of indies sell dlc
The worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.
That practice doesn’t invalidate the need of extra revenue streams for smaller studios
Edit: updated original comment to make context clear
Then this isn’t about them?
Edited my comment to make it clear that I was talking about indies, I can provide some more context later if it’s still not obvious why
I feel like this is him saying exactly that - he’s acknowledging the outrageous success he’s had and saying he won’t (need to) charge for dlc ever
Probably true, it’s so funny that he has to promise his fans that he won’t charge for any bonus content even though he’s totally earned it 😆