nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that meanswww.pcgamer.comexternal-linkmessage-square11fedilinkarrow-up171arrow-down13cross-posted to: gaming@lemmy.ml
arrow-up168arrow-down1external-linkUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that meanswww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square11fedilinkcross-posted to: gaming@lemmy.ml
minus-squaregrue@lemmy.worldlinkfedilinkEnglisharrow-up2·4 months agoI’m more interested in seeing this kind of tech applied to low-budget community efforts like OpenMW, where it could help close the gap between Free Software games and AAA ones.
I’m more interested in seeing this kind of tech applied to low-budget community efforts like OpenMW, where it could help close the gap between Free Software games and AAA ones.