Common sense would surely say that becoming a for-profit company or whatever they did would mean they’ve breached that law. I assume they figured out a way around it or I’ve misunderstood something though.
Common sense would surely say that becoming a for-profit company or whatever they did would mean they’ve breached that law. I assume they figured out a way around it or I’ve misunderstood something though.
There are roleplay servers for modded RDR2 online (RedM) where you can actually do this. I just started playing on one with some mates and it’s a player driven economy, so if people need wood they either have to chop it themselves or someone has to do it for them. I haven’t tried it personally but you start with an axe and there seem to be areas where you can chop wood. I just like wandering about picking flowers and saying yeehaw to people.
Yep. Can’t dodge it, encourages productive use. The only thing is it might push more properties towards airbnb unless you tax that more to make it less profitable.
tealdeer takes up 3.7MB on my system. It’s a rust implementation of tldr
- simplified man pages with practical examples. If I want to do some common thing with a program I don’t use very often, chances are I can type (e.g.) tldr kill
and it’ll tell me what I need to know.
Super excited about this as the game runs like shit on my laptop and there’s a long running issue of fortresses becoming unplayable at high populations. Anyone tried it out?
Man I’m sad we don’t have an /r/roguelikes here. Discussion of the genre has been clobbered by the much more popular roguelites and it was nice to have a forum focused on traditional roguelikes. There’s a discord but it’s not the same.
Some lesser known ones that I think are quite cool:
Shadow of the Wyrm, open world fantasy with a nice vibe.
Dawn of the Mexica, quite brutal lethal combat with an uncommon setting.
Forays into Norrendrin, traditional dungeon crawler setting with distilled gameplay systems. Brogue-adjacent.
The Ground Gives Way, also a traditional dungeon crawler but with a really interesting fatigue-based equipment system and non lethal combat options. Cool item effects and stuff.
Lost Flame, if dark souls was a roguelike. Quite involved combat where attacks are telegraphed and you can dodge them, use abilities for movement etc. Great atmosphere.
From what I understand, iPhones will downclock themselves when the battery degrades to make a charge last longer and prevent crashes. So your slow phones might have been fixable with a new battery.
https://www.techrepublic.com/article/how-to-turn-off-battery-throttling-on-your-iphone/
(never played an AC game before) The lesson I took from the tutorial boss is that you should use the right weapon for the job, i.e. the build matters a lot. I wasn’t getting anywhere with anything but the sword.