Sounds like you want a DAM (Digital Asset Management)
Maybe have a look at https://www.resourcespace.com/
I haven’t tested it, I just fetched it from awesome-selfhosted.net/
Which is funny, because computer games didn’t have any kind of story at the beginning (look at pong, tetris, qbert, asteroids etc.)
What would be a better alternative in your opinion?
Firefly has integration for gocardless/nordigen which is quite usable in europe
Plus there is a native Linux version!
Well it is a game/story from Sam lake, for me that means good. I hope he has a few more games in him.
Interesting! I actually didn’t know this clip. I thought you referenced a rakugo story that involves this name. But other media has seen that rakugo story as well as I can see.
Geez, your name is so long. Now he’s gone.
Oh, hello! Can Jugemu Jugemu Go-Kō-no-Surikire Kaijari-suigyo no Suigyō-matsu Unrai-matsu Fūrai-matsu Kū-Neru Tokoro ni Sumu Tokoro Yaburakōji no Burakōji Paipo Paipo Paipo no Shūringan Shūringan no Gūrindai Gūrindai no Ponpokopii no Ponpokonaa no Chōkyūmei no Chōsuke come out to play?
You are aware that digital goods do not have a supply in the traditional sense, right? I can buy 500000000 copies of your data and you still will have more of it. Its not possible to apply supply and demand to digital goods because we have unlimited amounts of them.
And btw what you are saying is quite similar to what I described. The price is found via establishing the amount of money in the market and the willingness to spend. That kinda is a way of looking at the possibility of demand.
But anyway. The key difference, probably, is looking at who is aiming for what. The companies are looking at extracting maximum value for them. You seem to dislike that.
Well… How do you think a price for a product is found in capitalism? You try to find the sweet spot between too cheap and too expensive. When you are cheap more people buy, if you are expensive less people buy. Therefore there is a sweet spot where you make the most money. This obviously is dependent on the people in the market and the money they have. Of course the game publisher can go to the poor people and say that they want 500 money for their stuff. But they don’t have that, so they won’t pay it because they literally can’t.
Long story short, this is not subsidising, this is publishers extracting the most amount of money from that specific market. Its called capitalism. Love it or hate it.
And of course products cost different amount of money around the world. Every market is different.
Just have a look at the dev diaries. For me personally its the overhaul of pretty much all simulation engines (traffic, weather, water, wind, people etc.) and that they solved (apparently) the single thread problem of their traffic simulation. For me CS1 was bottlenecked when the cities became to big and the traffic could only be simulated on one core. There is a limit to that. But my cpu was otherwise idle. I have hope that this is now solved. Plus there is apparently no agent limit anymore. So a town of 500000 could in theory simulate all people individually, CS1 couldn’t.
Have a look at umami https://github.com/umami-software/umami
To me the game is just not… captivating. The scale doesn’t work for me. The spaces are not interconnected. I get no feeling for the places… that way I can’t really wander and find interesting stuff. Additional the writing is very… random? Way too many fetch quests. BG3 is way more enjoyable too me. Starfield has lots of stuff, but I don’t care about said stuff. I think they messed up the scale. Skyrim had this nice approach how they handled the size of the cities. The cities were about showing the feeling of the city, not the actual size. That way the cities are idealised Spaces that are extremely memorable too me. Here they tried to scale them more realistically but don’t have much content to fill them with… So much emptiness!
I’m honest, I don’t understand that analogy.
Ah, maybe. My vocabulary for kitchen furniture is a bit unclear sometimes what equates to what.
Schrank would be a box with doors and several levels of storage inside.
Du hast doch nicht alle Tassen im Schrank - German, you don’t have all your cups in the drawer.
Telling someone he is stupid via comparison to cups. Why? Who knows.
Excuse me? Whimsical? I did enjoy being a disco infused communism cop with a brain the size of earth that may have been addicted to every substance.