- 39 Posts
- 27 Comments
Huh. Didn’t pay much attention myself, but perhaps they meant to convey “availability” instead?
Actual plaster. Diluted.
I don’t know if there are many types, but it’s the one used to fill-in small details or to cover holes left by nails.
Kudos for mentioning Everyone is John.
And since I’m already typing a reply, I might as well link to another obscure RPG (that I haven’t played):
https://rpggeek.com/rpg/104103/boss-dragons-and-scrambled-eggs
roflo1@ttrpg.networkto
rpg@ttrpg.network•Are any TTRPG communities migrating to Matrix?
2·5 months agoOut of the loop here. What are the recent scandals with Discord?
roflo1@ttrpg.networkto
TTRPG.network Instance Meta Discussion@ttrpg.network•An FYI - our host is going out of business
6·9 months agoThanks for the heads up. Do holler if you need help somehow.
Yeah. Very well summarized.
Perhaps I’d also add that the advancement is earned with blood and sweat. 😅
I suppose YMMV, but to me it’s central. You see, the Hunter becomes a hunter because she heard a higher calling, and believing in it is what keeps it going.
You can rename Conviction to Faith, and it probably shows what I’m hinting at. That faith can get you out of trouble (supernaturally so) but it’s also precious. You’re still human, flimsy and prone to errors, susceptible to doubt.
And you’re way out of your league. All the time.
In oWoD’s Hunter: The Reckoning, you can’t advance your Edges (supernatural abilities) with XP.
To do so, you have to gamble Conviction during the session, while using said Edges (those Conviction points gambled add dice to your pool, ideally improving your odds).
If you succeed at the task, you gain Virtues (with which you can later buy points in Edges).
if you fail the task, you lose Conviction points. If you run out of Conviction, you lose your ability to use Edges at all until you rest/meditate/recover for a full week.
Not sure if it qualifies as “conceptual” or non-mechanical to you. But I love it.
Perhaps not with those exact names, but there’s a fix:
roflo1@ttrpg.networkto
TTRPG.network Instance Meta Discussion@ttrpg.network•Issues uploading/loading images
3·1 year agoApparently my issue was a false positive. It seems Lemmy doesn’t like large images (even if small in size) but the message saying “too many pixels” was off-screen at that time.
I resized the image and reuploaded. Everything seems fine now.
I settled on Campaign Cartographer 3+.
It has a steep learning curve, but seems to be the most powerful tool by far.
Ah. Names. The curse of the GMs. 😅
roflo1@ttrpg.networkOPto
TTRPG.network Instance Meta Discussion@ttrpg.network•New community: Sci-Fi RPGs
2·2 years agoThanks!
roflo1@ttrpg.networkOPto
TTRPG.network Instance Meta Discussion@ttrpg.network•Traveller / Cepheus Engine?
2·2 years agoGreat! I’m taking you up on your offer.
Wecome to !scifi@ttrpg.network
roflo1@ttrpg.networkOPto
TTRPG.network Instance Meta Discussion@ttrpg.network•Traveller / Cepheus Engine?
2·2 years agoThat thought has crossed my mind. At first I thought it might be too broad, but now I’m thinking otherwise.
Maybe Lemmy isn’t as big (yet) as I initially thought.
roflo1@ttrpg.networkOPto
TTRPG.network Instance Meta Discussion@ttrpg.network•Traveller / Cepheus Engine?
2·2 years agoIt’s… weird. There seems to be a lot of people who play it, but you’re right: we don’t hear much about it.
There’s a Discord server (not a fan of Discord myself, I get lost easily) with tons of users (and many publishers) very much active. Even r/Traveller has decent traffic (but r/cepheusengine not so much). There’s a relatively active T5 community at MeWe as well.
Maybe most players are happy to use Discord. Aaaand maybe I should be asking over there if there would be people interested.
roflo1@ttrpg.networkOPto
TTRPG.network Instance Meta Discussion@ttrpg.network•Meet /c/micro_maps
1·2 years agoYeah, I created it mostly out of nostalgia…
There used to be a Google+ community with the same purpose. When G+ closed, many groups flocked to all sorts of platforms (all walled gardens, mind you), but many communities also died in the process.
I can’t seem to edit the post… but in the meantime, here’s the link: https://bit.ly/kultdrops
The easiest Traveller version is definitely the one from Mongoose.
Also, you should check out Seth Skorkowsky’s overview videos:
https://youtube.com/playlist?list=PL25p5gPY6qKVUg6ys5N1oRlsBI7DTByyI






I assume board games are not an option? I’ve played Salem with probably 10 players and it’s quite fun. It will take much less than 6 hours though.
But I don’t want to leave just challenging the question without suggestions, so I’ll ramble on…
I’m thinking very quick character creation (if anything because I have players who are unable to take less than an hour doing so), perhaps something like Mothership or pretty much any PbtA. Or pregens.
Spotlight time will be an issue, so a something with very fast combat mechanics should be very important.
I’m pondering if it’s worth a shot trying something like Dread, but I’m not sure if 6 hours is too long for a game like Dread.
I’m curious: do the 12 of you (+GM) usually play all at the same time?