

here’s one: https://vimeo.com/378669826 (I’ll update the other post too)
was semi-annoying to find because the original NBC archive doesn’t load anymore, and ofc its not on Youtube. But if people ask for it, I gotta try harder, since I brought it up.




Pretty much western development studios in a nutshell, sadly. Try to go for a model that maximizes engagement and hope the mass monetization comes from various forms of MTX. But lootboxes can’t be used anymore, so you’re stuck focusing on skins. But skins are still expensive to produce and can’t be put out fast (which is how mobile games get away with that).
So there’s big numbers in the beginning but not enough money coming in to justify the expensive production. Executives don’t let it cook on the market long enough and just shut it down early. Even though by all other metrics, it was a good game with potential to foster a new franchise/sub-franchise. No one wins. Its Multiversus all over again.