

If three sources corroborate the same fact then all three sources are credible in that instance.
Now that’s basic fucking media literacy…
If three sources corroborate the same fact then all three sources are credible in that instance.
Now that’s basic fucking media literacy…
What you’re doing is lessening the importance of a reported fact due to its source. And that’s real problematic!
Absolute bullshit. Honor killings are a systemic issue in the muslim world, a goddamned travesty, and it has nothing to do with how it’s reported, especially not in this case.
So how did they write to the disc? It has to be readable if they actually wrote onto it.
If anything, Xena turned me more straight
Not true; the wannabe NC legend is a core theme of the game. Smasher got there by being absolutely ruthless and navigating Arasaka by the same ethos (i.e none).
Listen, HDR support is lacking on any system, even on Windows where Nvidia puts most their efforts on driver support.
HDR calibration in Windows results in really washed out colors.
And HDR quality in viedo games varies immensely from title to title, everything from an on/off button to visible image calibration.
And at any rate HDR should be controlled on video card driver level, like it is for SDR (at least with Nvidia).
HDR is to me a necessary technology that has become a permanent afterthought.
I don’t know about that man. Installed Fedora 42 and GNOME to run with my RTX3080 and GNOME froze and crashed at random constantly. Installed KDE Plasma instead and it runs just fine.
I don’t see them lying but that’s on you I guess
RT is of course a shortcut too, it’s not an exact representation of how light actually behaves…
CDProjektRed just showcased The Witcher 4 running RT with 60 fps on a PS5. Bullshit its too slow to be available for most people.
What I’m talking about is drawing accurate reflections and I don’t know any other technique that produces the same accuracy as RT
RT also makes level-design simpler for the development team as they can design levels by what-you-see-is-what-you-get method rather than having to bake the light sources.
Not true. Screen space reflections consistently fails to produce accurate reflections.
It’s not a trick, it’s just lighting done the way it should be done without all the tricks we need now like Subsurface scattering or Screen space reflections.
The added benefit is that materials reflect more of their natural reflection making all the materials look more true to life.
Its main drawback is that it’s GPU costly, but more and more AAA games are now moving toward RT as standard by being more clever in how it handles its calculations.
HDR support is the whole reason for picking Wayland and anyhow I don’t see whats so bad about it.
Removed by mod
No, the overvoltage. The grid did not manage to handle the issue due to a programming flaw.
Yeah sure. Doesn’t take away the importance of the reported fact, no matter the source…