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Joined 1 year ago
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Cake day: August 3rd, 2023

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  • Completed my first playthrough of FF16 last week. Great experience, although not perfect. It’s the opposite of FF15 for me: while 15 gradually narrowed down the openness toward the end to achieve a tight narrative finish, FF16 pacing in the final act really faltered. The penultimate boss is generic religious nutjob spouting generic obedient sentiment compared to the previous personal fights. And they bombarded you with too many side quests right before the final fight, which massacred the pacing. So it’s not perfect pacing-wise, but with excellent gameplay and characters, overall I still really enjoy this.

    Meanwhile, just started the Burning Shores expansion of HFW. Love how “good” it is to explore the world on the PS5, excited for the future sequel.













  • GotG plays completely differently. You control Star-Lord, and as leader of the Guardians, issue commands to the others. It’s akin to a team-based RPG (I made the comparison in another comment, think FFXV). It has role-playing element in storytelling, the level are well-designed corridors instead of Avengers’ semi-open playbox. Coming out near and from the same publisher as Avengers really hampered GotG’s perception but it is a worthy experience.






  • Extra: Marvel’s Avengers lack of success led to less than stellar initial reception to another Marvel game of Square Enix, Marvel’s Guardians of the Galaxy (2021). The devs had to spend time before release clarifying that GotG is purely single-player, with no microtransaction whatsoever.

    GotG is a fantastic game that was inspired by the MCU but still offers a distinct experience due to its heavy comic roots (Drax the Destroyer instead of Drax the Dadjoke, for example). If you want a more focused Marvel experience, GotG is the game for you.