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Joined 1 year ago
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Cake day: October 18th, 2023

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  • This is not straight forward if you don’t have the background. For starters, I wouldn’t think about it in terms of logic gates. You wanna just think about it in terms of logic. Usually hardware is designed using verilog or vhdl which is converted into logic gates by software.

    The general idea is you have a set of instructions that the CPU can understand. Each instruction would have a unique code. The CPU reads one operation at a time from memory, and each operation will be one of those supported commands. The CPU will figure out the operation and operands, and then start the processing. Different operations can take a different number of cycles. A simple CPU might wait for each operation to finish before proceeding. A good cpu will perform many operations in parallel and pipeline the results.

    That’s the gist of it.



  • Good article. It sounds like people in the Indian factories don’t have the same work ethic. They’re not willing to kill themselves to get slightly ahead or make a bit more money. They want a more balanced work life balance. Foxconn wants slaves that work insane hours, for low pay, doing robot like repetitive work, deal with problems quickly, and take few breaks.

    The reality is that the Chinese model is fucking bonkers.

    But five Chinese and Taiwanese workers said they were surprised to discover that their Indian colleagues refused to work overtime. Some attributed it to a weak sense of responsibility; others to what they perceived as Indian people’s low material desire. “They are easily content,” an engineer deployed from Zhengzhou said. “They can’t handle even a bit more pressure. But if we don’t give them pressure, then we won’t be able to get everything right and move production here in a short time.”

    I’m sure that the factories will get better over time but part of me wishes we didn’t have humans doing this kind of work anywhere. It’s dehumanizing.


  • It’s not unfair. It’s the only logical way to do the comparison.

    It gets too complicated to do a comparison with upscaling technologies when there are so many constantly changing variables and a subjective aspect in regards to comparing different technologies. Which version of upscaling do you use? What if the game gets updated? What if the upscaling technology gets updated? How many frames of DLSS 2.x/3.x are comparable to FSR 2.x/3.x frames? At what quality levels? What if a game adds support for one technology but not another? I mean to even consider using upscaling numbers is ridiculous since each implementation is different and constantly changing. You’re no longer able to objectively compare these products.