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Joined 29 days ago
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Cake day: August 20th, 2024

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  • Most people do not know how to manage thousands of files of code in a project until they do exactly that. It comes with experience.

    Many people learn by example, working on existing projects and seeing how it’s done.

    Others can learn the hard way by making their own projects, and refactoring as the complexity grows.

    It can be helpful to use a framework for your language of choice, that has a way of organizing files and code.

    courses and books really don’t help much, except maybe to learn some ideas that some people use.

    Once code is organized, there are as many ways to do it as there are people. But all of them seem to fall into broad patterns with none being wrong, except for those that slow down the code in real time systems.

    The main secret behind any code organization is that it should not drive other people crazy, and they can learn to work on it too .

    People will say that a project should be organized and follow rules. But I have never seen a big project that is more than organized chaos. With a few sketchy rules keeping the entire thing connected with bubble gum and duct tape.

    I think a medium sized project with a few hundred files and a few tens of thousands of lines of code can be organized well. After that it gets more chaotic


  • It did not do background cron tasks over long periods, and, on top of that, the Linux kept crashing after a few hours. Particularly if the machine went to sleep

    I had issues installing some things : after I learned to use docker desktop that was not so much an issue though. But, the docker desktop at that time kept crashing due to memory issues .

    Additionally I had issues with Kubernetes, particularly the gateway, in windows ,that just worked in Linux

    Also I had trouble managing tens of thousands of files in my code editor, phpstorm. I wanted the files on the Linux side but had issues despite running the editor on the windows side or Linux side. I had trouble using Linux tools when managed from my editor.

    Also, when I tried it , I had some issues integrating Linux and windows gui together.

    I think I would have had more success with all of these if I had more experience with the things that bothered me; and honestly phpstorm has always been a pain.

    But I drifted more into Linux land and more or less gave up on windows except for games and connecting to other window machines .

    But I was really impressed by the integration of wls, and spent many happy hours