Will check it out. Thank you.
Will check it out. Thank you.
First I’ve read about this with Paris Hilton. Some things are making so much more sense.
Bungie definitely did a lot of things right this time around. The world looks fantastic. Are the ground textures a little more sparse to make room for that? Sure, but that’s a good sacrifice. And THIS is how you take advantage of reused assets - where it makes total sense for the story. It was a little silly before when Neomuna would have some of the exact same computer consoles/screens as Europa or the like, when they were separated by so much time and civilization.
The final fights reminded me of Halo campaigns, in great ways. And those cut scenes were very cool. I want to just forget that Neomuna even existed at this point.
Still a little undecided on the reworks of bounty systems, but I’m more ambivalent where those are concerned. The weapons seem interesting, prismatic seems interesting (albeit confusing), but I’m so much happier being confused with the complexity of interesting things than the simplicity of boring!
I do hope employees who dedicated their efforts to TFS still have or have found jobs since.
With no servers?
Indeed. Article reads like a spoiled brat. “Get over it”. The second something like that appears, it’s crystal clear the writer thinks they’re above the reader.
The colors work out well, too - good color wheel combinations!
One of the better looking Catan boards I’ve seen. Nice job.
I’d insert some quote about fear here, but I don’t know a good one off-hand. In any case, I don’t believe it to be a good excuse.
Man, maybe with specific roles, too? That could be awesome. Pilot, ship mechanic, engineer, security, salvagers, etc. With some danger/time tied to the salvages.
Episode 1, where they are salvaging the Alliance ship and have to work quickly before they’re caught. In other words, not the planetary adventures and combat of Firefly because that would likely be too much of an undertaking to expand into that kind of game.
Loved this game, though I really hope the studio gets to expand on that genre, storyline, and environment. Very enjoyable for what it is, but I want more! Would love for a future story to take you outside of that shipyard, more like you’re running an independent derelict salvage operation, traveling around star systems searching for your next score (i.e. early Firefly).
Agree - they were 100% heading this way, but being part of Sony took this decision out of their hands and escalated it, I would wager.
Ouch. Looks like I was wrong.
Non-paywall link for anyone: https://finance.yahoo.com/news/escalating-scandal-grips-airlines-including-190553757.html
Very sad. Have enjoyed all their games. Just reached the end of Shadow Gambit and would have gladly stuck around for more. Hope the rest of the studio goes on to do more elsewhere.
Doubles as a portable steering wheel!