• 4 Posts
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Joined 1 year ago
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Cake day: August 9th, 2023

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  • Companies are expected to make money, not revolutionize the world

    I’d like to believe that, but I don’t think investors have caught on yet. That’s where the day of reckoning will come.

    AI is a field that’s gone through boom and bust cycles before. The 1960s were a boom era for the field, and it largely came from DoD money via DARPA. This was awkward for a lot of the university pre and post grads in AI at the time, as they were often part of the anti-war movement. Then the anti-war movement starts to win and the public turns against the Vietnam war. This, in turn, causes that DARPA money to dry up, and it’s not replaced with anything from elsewhere in the government. This leads to an AI winter.

    Just to be clear, I like AI as a field of research. I don’t at all like what capitalism is doing with it. But what did we get from that time of huge AI investment? Some things that can be traced directly back to it are optimizing compilers, virtual memory, Unix, and virtual environments. Computing today would look entirely different without it. We may have eventually invented those things otherwise, but it would have taken much, much longer.


  • . . . with 10% increase in performance rather than 50 or 60% like we really need

    Why is this a need? The constant push for better and better has not been healthy for humanity or the planet. Exponential growth was always going to hit a ceiling. The limit on Moore’s Law has been more to the economic side than actually packing transistors in.

    We still don’t have the capability to play games in full native 4K 144 Hertz. That’s at least a decade away

    Sure you can, today, and this is why:

    So many gaming companies are incapable of putting out a successful AAA title because . . .

    Regardless of the reasons, the AAA space is going to have to pull back. Which is perfectly fine by me, because their games are trash. Even the good ones are often filled with micro transaction nonsense. None of them have innovated anything in years; that’s all been done at the indie level. Which is where the real party is at.

    Would it be so bad if graphics were locked at the PS4 level? Comparable hardware can run some incredible games from 50 years of development. We’re not even close to innovating new types of games that can run on that. Planet X2 is a recent RTS game that runs on a Commodore 64. The genre didn’t really exist at the time, and the control scheme is a bit wonky, but it’s playable. If you can essentially backport a genre to the C64, what could we do with PS4 level hardware that we just haven’t thought of yet?

    Yeah, there will be worse graphics because of this. Meh. You’ll have native 4K/144Hz just by nature of pulling back on pushing GPUs. Even big games like Rocket League, LoL, and CS:GO have been doing this by not pushing graphics as far as they can go. Those games all look fine for what they’re trying to do.

    I want smaller games with worse graphics made by people who are paid more to work less, and I’m not kidding.













  • People used to care a lot. The GNU utils absorbed everything all the old Unix vendors did. This made them comparatively heafty back when a high end workstations might have had 64MB of RAM.

    Now that Chrome takes up gigabytes per tab, nobody cares except a few old Unix curmudgeons.