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Joined 3 years ago
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Cake day: September 8th, 2023

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  • You can’t prevent client-side cheating with a server-side implementation. For instance, making enemies on the other side of a wall visible uses data that the server has to supply to the client in order for the game to work, just in an unintended way. The server also has no way to verify whether the client is accurately conveying the results of user inputs or gently correcting them to move the aim to an enemy’s head instead of a gazebo.

    It would still be nice if all game companies supported Linux, but it requires active effort and isn’t something they can get for free by being better programmers.



  • McDonald’s has the worst kiosks of the three that I have experienced (the other two being Taco Bell and Burger King.)

    They feel slightly laggy, while cramming in as many upsell interstitials (and “log in with your personal data accumulation rewards account” nags) as possible. This makes ordering feel like wading through molasses. The other two could also be slightly streamlined, but the number of clicks to order doesn’t feel as egregious. (I’m now tempted to go count and see if my perceptions are accurate…)