Proud to be mauled by a bear

  • 5 Posts
  • 262 Comments
Joined 1 year ago
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Cake day: October 2nd, 2023

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  • I can’t say thats why, regardless of engine you’re trying to solve basically the same problems, more likely which example project is used as a starter, which I’m sure very much the same can happen regardless of game engine.

    With the FOSS spirit however Im sure more contributors will make plenty of viable starter asset packs for inexperienced users and diversify the “feel”

    But I can say being able to actually interact with the phys engine is practically what’s enabling my project, so I would imagine that also has a part in the feel of games



  • Amazon trucks now sound like a garbage disposal because people got too annoyed when they’d back away but god fucking forbid fast food workers don’t have to fall asleep with the monotony oh hours of beeping stuck in their head. Oh and the headsets will make you go deaf because you need them on max volume to HEAR OVER the fucking BEEPING

    Source: was very close to finding out what ice in the fryer looks like



  • I mentally prepared myself to watch the trailer, but honestly, it looks very safe, as they certainly know the association is enough to bring profit. Much like the Mario movie IMO, there’s only so much storytelling you can get from conglomerate media.

    First couple scenes I really had the impression that the backdrop was AI’d, but overall it looks like the budget went to everything other than costumes and sets. JB most certainly picked a blue T shirt out of the wardrobe and called it good… if they don’t even show armor I’ll be thoroughly disapointed, its about the minimum costume design













  • +1 for Shelly as I have or any other drop in relay, all the wiring you’ll need to do is behind the switchplate, you can decouple the input switch from the relay output and have HA trigger either output based on some input conditions. My fav config is having two flips of the switch perform a different action