Have you ever considered that the Prime Directive is not only not ethical, but also illogical, and perhaps morally indefensible?
Also, what happens if you fill out the text, and put a URL at the top?
Your post will basically include the link, along with a text box for you to add whatever context or commentary you wish.
I’m not a big Borg fan, but the new Borg are certainly more mechanically interesting.
I’m curious about the new allied faction - they must be from a novel or something.
It’s from the second episode of Season 1 but Saru is wearing his uniform from Season 4 of Discovery.
I’m pretty sure it’s a nod to TAS and other cartoons of the era having inexplicable errors when it comes to character models and animation.
Ideally, other VFX houses across the industry will follow.
This one is very dumb (and I expect the others will be as well), but it worked a lot better for me than the first one.
This is the official Lemmy documentation for text.
I don’t think indented sub-items are possible in a list, but there may be some wizardry I’m unaware of.
Tables are possible, but can be confusing. You might find this helpful.
what is the “URL” field at the top of this post for?
That’s if you want to share a link to a news article or video or something, rather than create a discussion post. Your post will automatically provide a link to that URL, and will also try to generate an appropriate title that you can use if you want (generally by grabbing the title of the page you’re linking to).
How do I make “minor separations”, where you have multiple paragraphs, then a paragraph with more white-space between it, but not like a header or a line. It’s related enough that I want it connect, but separate enough that I want some separation
I’m not sure if it’s exactly what you have in mind, but I find a triple dash to be a good minor separator.
How can I make Paragraphs have indents? (I know they aren’t needed grammatically anymore, but in some cases, a paragraph just doesn’t seem “right” without an indent…
I don’t actually know if this is possible…
Good question - this one’s a little case-by-case.
If the focus of what you’re discussing is specifically Star Trek, the general c/StarTrek community would be fine. If you’re looking to get serious and in-depth with it, c/DaystromInstitute would also work.
If the primary focus is on the real world and the Trek connection is more tangential (examples: “cell phones were inspired by communicators” or “this new medical device is kind of like a tricorder”), it’s probably more appropriate for Quark’s. But there are some edge cases in there, and we’re unlikely to be fussy if something ends up in c/StarTrek instead.
You can find the moderators for each community in that community’s sidebar - just head to their profile and message them. This would be the process for both questions about community-specific rules, and appeals of moderator actions.
The downside to this solution is that the message is only guaranteed to be seen by the moderator you messaged, rather than the entire mod team, but we can and do communicate with each other as needed.
If I have questions about general usage/ support of this website (startrek.website), what’s the correct community?
This one right here - Quark’s.
If I am not sure of a rule for the website, where should I ask
Same as above, if it’s a general question about rules and not an appeal of a specific mod action.
If I am not sure of a rule for a specific community, where should I ask?
We’re still deciding on the best solution to contact an entire mod team, but for now, reaching out to a community moderator directly is probably the way to go.
Where should I ask to find a community on a specific topic?
Quark’s would be the place for this, as well.
Related to 1, where should I have put this post?
Right where you put it was the right call!
Also, what about questions about Lemmy?
taps the “Quark’s” sign
preach
Who?
Technically true up until about season five of VOY, at which point the only characters aboard the ship were Seven of Nine, the Doctor, and sometimes Captain Janeway.
This is Naomi Wildman erasure.
The cover of “Dead Endless” is a little deceiving - it’s really a Culber story, as it covers what happened to him while he was trapped in the mycelial plane after being murdered by Voq. Obviously, that also means Stamets is featured pretty heavily, but…well, it’s not what you would expect. In a good way, I think.
Ah shoot, I completely forgot about Planet X! Yeah, that’s a fun bit of goofiness.
The TNG Technical Manual is practically a necessity.
I have most of the Discovery and Picard tie-ins. They’re generally pretty good - the one I wouldn’t necessarily recommend is “The Way to the Stars”, which is about Tilly when she was sixteen. I wouldn’t say it’s bad, but it reads like a book for teenage girls, and I am…not that. My favourite of the bunch is probably the Picard prequel “The Last Best Hope”, which I really enjoyed.
In terms of older stuff, I have a good chunk of the New Frontier series, but fell away from it over time. The four-part Dominion War series from the 90s is interesting, but I would only recommend the TNG instalments, as the DS9 ones are just novelizations of a few episodes.
I also remember owning and reading "Best Destiny, but I really don’t remember it.
It’s actually been a pretty good year for non-mobile Star Trek games, between this, Resurgence, and the Prodigy game, all while STO lumbers on.
It’s a standalone game built with the same engine.
Those FE Masterworks models are…not for regular people.
This is significant, but probably not quite as significant as it would seem at first glance, if indeed the contracts are merely suspended and their terms will be extended once they resume.
On the other hand, it’s nice that the studios have dropped their “the strikes are saving us money” bullshit.
My biggest question to start with would be “PC or console,” if you’re looking for control-specific tips.
Generally speaking, ship combat in the early game revolves around a basic sequence of events:
Get their shields down. If you have the Tachyon Beam science ability equipped (I believe your default science officer has it by default, so it’s just a question of whether it’s been unlocked yet), use it ASAP when you enter combat - the only catch is that your opponent has to be in front of you to use it. Otherwise, stick with your phasers, and circle/broadside them, so you can use the fore and aft arrays at the same time.
Once their shields are down, or at least low, come around and hit them with your photon torpedoes.