they/them

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Joined 2 years ago
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Cake day: June 22nd, 2023

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  • Have you tried Fabula Ultima? It’s based on JRPGs, and it’s built on having multiple classes. In fact, you start with levels in 2-3 classes! The combat is also quite easy. It all feels very video game-y but it’s quite easy to understand, and the inventory system is also lovely. (Instead of having items, you have inventory points, and when you need a potion or something, you just detract the needed amount of inventory points. Really good for the part of me that always hoards consumables because “I might need it more later.”)

    There’s a quickstart available that runs you through it very well! It even has numbers on the pregens’ character sheets that are like. Don’t look at this part yet; that’ll become relevant in part 3. I suppose that’s also based on good tutorial design in video games; things are explained in gameplay instead of rule-dumped at the start.






  • I don’t use ChatGPT and don’t plan to. For me, part of the fun of running games is being creative and doing the work of coming up with stuff myself. I don’t have as much of an issue with ChatGPT as with machine generated images, so that’s not why I avoid it. I just think the creative work is part of the experience, and us humans can also do that far better than a computer program. ChatGPT can’t easily draw on campaign-specific themes and symbolism, can’t foreshadow the greater mysteries going on. I mean, it likely can if specifically prompted to, but then you’re still doing most of the work myself.

    And if I want to randomly generate something… Well, we’re all into TTRPG’s; that’s what dice are for. (Or tarot decks. I have too many of those. They’re just so pretty and I keep hoarding them.)