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Joined 1 year ago
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Cake day: June 11th, 2023

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  • It has a relatively small but dedicated player base still, and gets one or two balance patches a year. Generally pretty easy to find games in quick match, ARAM and ranked mode, but unranked draft is hard to get into (was always a less popular mode).

    Game is still fun if you enjoyed it when it was more active, just don’t expect frequent updates unless Microsoft suddenly sees some massive potential for profit and funds it heavily out of nowhere for some reason.


  • Heh, appreciate the positivity. I don’t mean to say that, because they’re bottom 3, that means Testament can’t win. I mostly use tier lists to help recognize where I may have trouble and need to work to learn the particulars, such as for matchups. The game is very well balanced overall, despite a few small hiccups.

    But yeah, my f.S is definitely my main tool for getting hits to confirm off of at range. HS is decent, but very slow and can be punished hard by any sort of disconnected hitbox, so I tend to use it predictively and as a followup more than a poke; great for juggling, though, since it hard bounces. Fireball is a staple, as well, and Arbiter is nice for checking movement (catches dashs if they start out of range).

    But yeah. Mostly just need to practice actually using RCs and WAs in real matches. Practiced combos in the lab enough that more isn’t helping a ton.

    Thanks for the advice!



  • Weekly raiding in FFXIV with friends, M+ in WoW by myself, also started back up in EVE Online again, just grinding a bit of isk to get back into the feel of things again.

    For non-MMO stuff, I’ve been slowly getting through Cyberpunk 2077 and working on my all-numbered-FFs playthrough. Still playing Guilty Gear Strive, as well. God, there are too many video games to play.

    Getting a little bored in 2077, the DLC patch hasn’t changed anything I had real criticisms of and the gameplay isn’t significantly better to make up for it, but I’ll try to power through and see if the DLC itself is any good.

    Also a bit into FF2, and the leveling system is…strange. Definitely not a huge fan of leveling individual weapons/spells, especially on a per-action basis. But while the story seems basic so far, I’m interested enough to keep going with it.

    As for Guilty Gear, I’m trying to get more consistent with my buttons, and trying to push myself to actually remember combos in matches. I’m good at neutral, I just don’t get enough from winning it to actually win enough games to progress where I’m at rank-wise (floor 8-9). So, getting more reward from winning neutral seems like the next big step on the path to improvement right now.



  • Leshoyadut@kbin.socialtoGreentext@sh.itjust.worksAnon didn't like Dune
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    1 year ago

    The shield-based fighting style was also a small note that was missed in the duel between Paul and Jamis in the movie. Paul was missing what they thought were clear cuts and as a result they believed he was cruelly toying with Jamis, but it was because he was slowing his blade at the very last moment due to shield training.

    Also a slightly weird moment for me as a book fan was when the thopter Duncan escaped in clearly showed that it had shields with a rock crashing off of it, but then he was being chased by lasguns immediately after.


  • Great patch so far, imo. Automelee is quite possibly the best single QoL feature they’ve ever added, and Dagath has been quite a bit of fun. Still kinda feeling things out with her as far as survivability goes, but I’m starting to get the hang of it with the right mod setup. Dorrclave is also pretty sweet, though I wish it were slightly faster with some of its attacks; just annoying how long some of the animations take.