I think it depends what kind of games you are wanting to make. If you want to work for triple A making the next God of War then yeah they aren’t using OpenGL. However, if you are interested in smaller indie games then OpenGL is still going to be used. I’m using OpenGL since my game is pixel art and would so the performance gain from Vulkan would mean nothing.
I think it depends what kind of games you are wanting to make. If you want to work for triple A making the next God of War then yeah they aren’t using OpenGL. However, if you are interested in smaller indie games then OpenGL is still going to be used. I’m using OpenGL since my game is pixel art and would so the performance gain from Vulkan would mean nothing.