Yeah, same. The game where that screenshot is from (DCSS) also has an ASCII mode, where that skeleton dragon would probably look like this: D
The text log would say that a skeleton dragon appeared, and I could even imagine a skeleton dragon by itself quite easily, but when it comes to a whole room full of monsters, then it’s just a lot of info to keep track of. The small textures are almost like icons, in that they’re a compact way of telling me where which monster is.
https://en.wikipedia.org/wiki/Satanic_nightjar