The Picard Maneuver@lemmy.world to People Twitter@sh.itjust.works · 7 months agoRigged!lemmy.worldimagemessage-square29fedilinkarrow-up11.07Karrow-down19
arrow-up11.06Karrow-down1imageRigged!lemmy.worldThe Picard Maneuver@lemmy.world to People Twitter@sh.itjust.works · 7 months agomessage-square29fedilink
minus-squaremoosetwin@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up143arrow-down1·7 months agoIt should have made the controls more sensitive over time so at the end you’re swerving back and forth
minus-squarekn33@lemmy.worldlinkfedilinkEnglisharrow-up131arrow-down1·7 months agoOr just increase your “drunk meter” by increasing the input lag. Then have someone walk out into a crosswalk or something.
minus-squarecasual_turtle_stew_enjoyer@sh.itjust.workslinkfedilinkarrow-up63·7 months agoI propose we take these ideas and build our own drunk driving game that gets gradually more impossible to play and with more risks the longer the run continues. Like Getting Over It With Bennett Foddy meets that DPKR Crazy Taxi clone.
minus-square✺roguetrick✺@lemmy.worldlinkfedilinkarrow-up3arrow-down1·7 months agoOnly if the driver is Johnny Fiveaces.
minus-squaremuzzle@lemm.eelinkfedilinkarrow-up17·7 months agoAnd/or increase the delay between the commands and the game.
minus-squareFubber Nuckin'@lemmy.worldlinkfedilinkarrow-up6·7 months agoSimply have the game swerve for you and you have to correct it.
It should have made the controls more sensitive over time so at the end you’re swerving back and forth
Or just increase your “drunk meter” by increasing the input lag. Then have someone walk out into a crosswalk or something.
I propose we take these ideas and build our own drunk driving game that gets gradually more impossible to play and with more risks the longer the run continues. Like Getting Over It With Bennett Foddy meets that DPKR Crazy Taxi clone.
Only if the driver is Johnny Fiveaces.
And/or increase the delay between the commands and the game.
Simply have the game swerve for you and you have to correct it.