Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
It’s also heavily dependend on getting used to it. There are games that have a quality and a performance mode where I sometimes start to think I’m at 60FPS until I switch to the actual 60FPS mode and realize that it’s a completely different feeling.
Switching back lets those 30FPS seem pretty bad. But if I didn’t had the possibility of switching between those two, I would’ve been happy with the 30.
But as you said it has to be rock stable. I played GoW Ragnarök on my PS5 and that Quality 30FPS mode was just terrible anmd felt like 20FPS
It’s also heavily dependend on getting used to it. There are games that have a quality and a performance mode where I sometimes start to think I’m at 60FPS until I switch to the actual 60FPS mode and realize that it’s a completely different feeling. Switching back lets those 30FPS seem pretty bad. But if I didn’t had the possibility of switching between those two, I would’ve been happy with the 30.
But as you said it has to be rock stable. I played GoW Ragnarök on my PS5 and that Quality 30FPS mode was just terrible anmd felt like 20FPS