nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agoFallout games from Fallout 76 to Fallout New Vegas have surged in popularity across all platforms following the release of the Fallout TV show.twitter.comexternal-linkmessage-square30fedilinkarrow-up1116arrow-down11file-textcross-posted to: games@lemmit.online
arrow-up1115arrow-down1external-linkFallout games from Fallout 76 to Fallout New Vegas have surged in popularity across all platforms following the release of the Fallout TV show.twitter.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 months agomessage-square30fedilinkfile-textcross-posted to: games@lemmit.online
minus-square9488fcea02a9@sh.itjust.workslinkfedilinkEnglisharrow-up5arrow-down2·7 months agoEven FO:3 and FO:NV vats is fine Anything that doesnt force me to play like an FPS. Anything that pauses combat fully… Or better yet make it fully turn based
minus-squareEncrypt-Keeper@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-27 months agoI don’t remember Fallout 4 VATS being any different from 3 or NV
minus-square9488fcea02a9@sh.itjust.workslinkfedilinkEnglisharrow-up7·edit-27 months agoLast time i looked it was just slowed time, not paused Also, whats up with the downvotes for preferring to play an RPG with turn based combat, or at least something close to it??
minus-squareSocsa@sh.itjust.workslinkfedilinkEnglisharrow-up6·7 months agoIt is slow enough that it is effectively paused. It’s more of a visual effect than a significantly different mechanic.
minus-square9488fcea02a9@sh.itjust.workslinkfedilinkEnglisharrow-up2·7 months agoThanks! I’ll check it out
Even FO:3 and FO:NV vats is fine
Anything that doesnt force me to play like an FPS. Anything that pauses combat fully… Or better yet make it fully turn based
I don’t remember Fallout 4 VATS being any different from 3 or NV
Last time i looked it was just slowed time, not paused
Also, whats up with the downvotes for preferring to play an RPG with turn based combat, or at least something close to it??
It is slow enough that it is effectively paused. It’s more of a visual effect than a significantly different mechanic.
Thanks! I’ll check it out