Horn of Balance - an indie 2D zelda-like

I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.

Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!

There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.

I’m happy to answer any questions you might have!

@games

    • gibmiser@lemmy.world
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      7 months ago

      Like I said, they are so similar that it feels like a knock-off. Why play a clone of an awesome game?

      I’m not saying your game isn’t good, I have no idea. But it does not look different enough to grab my attention.

      Just my hot take.

      • ampersandrew@lemmy.world
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        7 months ago

        You’d play it because you liked the other one, wanted more of it, but there isn’t really more of it to play.

      • aeva@mastodon.gamedev.place
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        7 months ago

        @Splatterphace @HornofBalance naw it’s probably fine. “Zelda Online” got a cease and desist back in the day, but they were able to keep going after doing a paint over on all their sprites and tile sets and renaming the game to “Graal Online”. It was still very obviously a Link To The Past clone after the paint over, but they never got shut down for it. Horn of Balance’s art is much more divergent.

    • Rhynoplaz@lemmy.world
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      7 months ago

      Uh huh. That’s what Palworld said. You got a good lawyer?

      Seriously, tracing over A Link to the Past is not “hand drawn”.

      • mnemonicmonkeys@sh.itjust.works
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        7 months ago

        Uh huh. That’s what Palworld said.

        And Nintendo still hasn’t filed a lawsuit against them, despite years of development time, millions of copues downloaded, and millions made in profit