This. If you like the mechanics of bg3, go play Divinity Original Sin 2. It has a lot of the same enhancements that Larian added to dnd for BG3. Including more comprehensive elemental fields and height mechanics.
And it has a great modding community.
The sad part about Larian and BG3 is I was hoping for a definitive edition that gave Karlach her good ending.
Nah, that’s her kinda bad ending. They cut the good good ending.
There is another ending for her involving the upper city(cut at the last minute due to performance issues) and I suspect the purified metal you get at the factory that involves her staying.
DOS2’s fatal flaw for me is that you really can’t have an optimal mixed-damage party because you have spell shield and armor, which each block one of two kinds of damage. If you go all physical, you can just blast through armor and then kill people that way. All magical and you can do the same thing for people with shield. Mixed damage parties just kinda suck by comparison because you’re effectively splitting your damage output.
It’s true, you should go either full magic, or full physical within a specific character, however a 2magic/2physical party is great as well since almost all the combat encounters will have a mix of heavy physical armor guys and heavy magic armor guys.
But really once you learn how the action economy works, as long as you don’t gimp your characters by putting dex on a mage or whatever, you can blow up most encounters regardless of the magic/physical make up of the party.
And of course you can also go lone-wolf archer and single handedly win all encounters on your own ;)
This. If you like the mechanics of bg3, go play Divinity Original Sin 2. It has a lot of the same enhancements that Larian added to dnd for BG3. Including more comprehensive elemental fields and height mechanics.
And it has a great modding community.
The sad part about Larian and BG3 is I was hoping for a definitive edition that gave Karlach her good ending.
Going with her to the nine hells is her “good” ending.
Letting her explode is her bad ending.
Nah, that’s her kinda bad ending. They cut the good good ending.
There is another ending for her involving the upper city(cut at the last minute due to performance issues) and I suspect the purified metal you get at the factory that involves her staying.
I turned her into a mind flayer. She seemed fairly happy.
DOS2’s fatal flaw for me is that you really can’t have an optimal mixed-damage party because you have spell shield and armor, which each block one of two kinds of damage. If you go all physical, you can just blast through armor and then kill people that way. All magical and you can do the same thing for people with shield. Mixed damage parties just kinda suck by comparison because you’re effectively splitting your damage output.
It’s true, you should go either full magic, or full physical within a specific character, however a 2magic/2physical party is great as well since almost all the combat encounters will have a mix of heavy physical armor guys and heavy magic armor guys.
But really once you learn how the action economy works, as long as you don’t gimp your characters by putting dex on a mage or whatever, you can blow up most encounters regardless of the magic/physical make up of the party.
And of course you can also go lone-wolf archer and single handedly win all encounters on your own ;)
If possible, play with mods, there are a few good ones that modify how the armor/magic armor system works in different ways.