• Gigan@lemmy.world
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    9 months ago

    Awesome. Game Freak needed some competition, they’ve been coasting for at least a decade.

    • Blueberrydreamer@lemmynsfw.com
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      9 months ago

      I mean, it’s more competition for ARK than Pokemon. I doubt Game Freak learns anything from all this unfortunately.

      • thorbot@lemmy.world
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        9 months ago

        Game Freak will learn absolutely nothing from this, except “People like Pokemon, lets crank out one every 6 months instead of yearly and make them even shittier!”

      • Cethin@lemmy.zip
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        9 months ago

        Maybe. Maybe not. Pokémon isn’t successful because it’s good. It’s successful because people want to play Pokémon. If they can have the same experience of capturing and training Pokémon in a different format and name, it may compete with them. Admittedly, PalWorld is missing a lot of the higher level Pokémon things, but I don’t think that matters to the vast majority of players, and hunting for perfect traits may make up for it.

        I don’t think it’s a particularly great game, but I also don’t think Pokémon is.

      • danthehutt@lemmy.world
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        9 months ago

        I heard cassette beasts is providing some direct competition but it wasn’t nearly as successful.

        • Blueberrydreamer@lemmynsfw.com
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          9 months ago

          Yeah, that one is real competition - at least gameplay wise - and a wonderful example of taking inspiration from Pokemon while still making something their own. It really deserves more attention than it got.

    • mhague@lemmy.world
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      9 months ago

      I like Pokemon games for the adventure, turn based combat, and polished stable of monsters. Does palworld have those things?

      • CaptainEffort@sh.itjust.works
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        9 months ago

        I like Pokemon for making me feel connected to my Pokemon, and for exploring the world with them.

        Imo Palworld had those and does them even better.

        • mhague@lemmy.world
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          9 months ago

          Interesting, I thought they were more… disposable? But now that I think about it, in ark, you had your near and dear creatures and then you had the faceless workers.

            • thorbot@lemmy.world
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              9 months ago

              I have the ability to learn the butcher’s knife, but I will never learn or use it. Just awful. But I like that it’s there…

          • Devccoon@lemmy.world
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            9 months ago

            Honestly? I think they should be more disposable. You can do stuff like sell, butcher, overwork or fuse away your Pals (all of which are rather deliberate on the player’s part), but I genuinely think if there was some threat of permadeath or having them stolen by the Syndicate baddies if you get sloppy, it would give the adventure a greater sense of threat/risk. People seek out Nuzlocke rules for a reason, and currently I find the options for dropping your items and Pals on death don’t really make compelling gameplay sense (you just walk back and get them).

            Setting/story-wise, Palworld supports that kind of thing so I figure it’s most likely coming as an option eventually. The game is on track for some interesting things, and as half-baked as parts might seem now, it’s already fairly fun. Definitely an addictive formula.

            It’s worth waiting to see where they take it if the journey and developing those bonds with the creatures are a big part of the draw for you. I doubt you’ll get compelling turn based combat at any point, though.

      • force@lemmy.world
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        9 months ago

        no pal world is not at all a pokémon-like game. the adventure aspect is idk what to call it, the only adventure really is finding new pals for the first time. it’s kind of like ark with some inspirations from BOTW mechanics but you throw some pokemon in there

        it does have a good variety of pals but honestly the only thing that feels unique is the appearances/sizes and sometimes the modifiers they have. the actual movesets don’t feel very emphasized

        in my opinion the actual pal vs pal combat is pretty lackluster, it’s definitely not the focus of the game (although using slave labour is a focus of the game)

    • kemsat@lemmy.world
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      9 months ago

      Nah, this has nothing to do with Pokemon. The whole survival & building aspect isn’t Pokemon at all, and was never what was missing from Pokemon.

      Palworld is more like Ark, or even Minecraft, than it is Pokemon. The only thing that’s Pokemon about it is the blatant ripoff monsters.

  • dumpsterlid@lemmy.world
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    9 months ago

    Gotta be honest, rockpapershotgun’s coverage of this game hasn’t gotten me very interested in this being anything other than a hyped flash in the pan but we’ll see

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      9 months ago

      I had no intention of getting it after finding out it’s less like Pokemon with guns and more like Rust with Pokemon, but a friend got it for me a few days ago.

      I am already bored. I never got into shit like Rust or Ark before, either. The loop is the same, except with the addition of capturing critters to use as laborers in your base or to help in combat; not the sole means of combat and relying on them sucks because you don’t command them like you do in Pokemon but like you would in Elder Scrolls with AI about as smart. You level up to learn new tech that ultimately just helps you do higher level areas or lower level areas faster.

      I think with most players it is just going to be forgotten in a few months; but the people who really like Rust and Ark and things like that, will keep Palworld going a long time because it is, at least on a technical standpoint, better than those and does have quite a lengthy tech tree to unlock. Plus it’s cuter.

          • johannesvanderwhales@lemmy.world
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            9 months ago

            Yeah I definitely think that the whole direct control of pals could be improved. I’d like to see something like holding a trigger to issue direct commands to your pal with face buttons. Would require rearranging the buttons a bit though.

            • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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              9 months ago

              With how the purple elk things (I’m so bad at remembering the names lol) double jump, I immediately thought of Torrent from Elden Ring. You can dodge on him (kinda) and doing it that way would at least feel like you’re not just taking a huge disadvantage by fighting mounted to control the attacks.

      • Dagrothus@reddthat.com
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        9 months ago

        It is missing too much to call it like factorio or even rimworld as you cant even set task priority or do much optimization, but it has the foundation and could certainly go that route with some major ai improvements.

      • EssentialCoffee@midwest.social
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        9 months ago

        My friends all call it Valheim, but with cute fluffy animals.

        The ability to customize difficulty settings is also a big hit.

    • Ashtear@lemm.ee
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      9 months ago

      Katharine’s review today steps back from that flash-in-the-pan take (and it wasn’t a good one).

      No doubt there’s some empty calories here, though.

      • dumpsterlid@lemmy.world
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        9 months ago

        Idk I guess I still didn’t get the vibe it was anywhere as special as the hype train is treating it. It honestly feels weirdly artificial for a hype train too.

        • CaptainEffort@sh.itjust.works
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          9 months ago

          This feels like a weird take if you haven’t even played it. Like, how would you know?

          The game is flawed, but genuinely super fun, and has a ton going for it outside of “Pokemon with guns”. In a lot of ways it’s what I always wished Pokemon could be, at least in the ways it makes its monsters feel unique and like actual partners instead of battle slaves, which is ironic considering Palworld is the one with actual slavery.

        • TwilightVulpine@lemmy.world
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          9 months ago

          I doubt a no name company would be pulling all this attention out of marketing alone. If it was this easy everyone would do it.

          In all fairness, this is not a great game. It’s a very derivative game whose only appeal is that it combines things in a way that hasn’t been done much. Like many other hype trains of questionable quality, it just happened to scratch the right itch for the right people at the right time.

          • 🐑🇸 🇭 🇪 🇪 🇵 🇱 🇪🐑@lemmy.world
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            9 months ago

            Kind of how Fortnite was a rehash of stolen ideas (originally) of PUBG

            The reason people originally hated Fortnite was because not only did they blatantly plagiarise PUBG, Sony also intentionally screwed over PUBG to make Fortnite more popular

        • Ashtear@lemm.ee
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          9 months ago

          You’re getting downvoted, but I think there’s something to this, even if it’s not the whole story. The game had a robust presence unnaturally quickly on Tiktok and among streamers. This studio isn’t big enough to have engineered a big campaign, but it’s quite possible they did some small, targeted marketing and it really paid off.

          • dumpsterlid@lemmy.world
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            9 months ago

            Yeah but also I think the nature of viral content is just spinning out into chaos with the amount of AI generated content and bots. I am sure palworld deserves its popularity to an extent but it’s the velocity and utter completeness of palworld’s popularity that feels weird. At some level I think algorithms are heavily distorting cultural phenomena like this to be much more “winner takes all” in terms of popularity. It is not only how humans tend to act but it is also the most profitable way to monetize culture.

          • wolfshadowheart@slrpnk.net
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            9 months ago

            I’ve been seeing people mention “the game has been in development for 2 years” and all these trailers and stuff but… I didn’t hear a thing until the game released, it exploded and now it’s all I’m seeing.

        • Tattorack@lemmy.world
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          9 months ago

          The studio doesn’t make games for the good ideas, but to make money. Shocker, I know. But get this; the developers are paying for this parser that determines what kind of product will sell well, based on social media.

          The developers have admitted to using something like that to decide what kind of games they’ll make.

    • johannesvanderwhales@lemmy.world
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      9 months ago

      It’s surprisingly entertaining, but you might want to wait until it leaves early access if you’re on the fence. It’s very buggy and there’s big aspects of the game that aren’t filled out yet.

  • thorbot@lemmy.world
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    9 months ago

    All the people blaming “clickbait youtubers” or “AI bots” for this game blowing up are idiots. Its actually fun, it delivers a satisfying game loop that no pokemon game ever has, and it has support for multiplayer. It’s big enough to explore a lot, has a deep tech tree to unlock, some pretty interesting base automation mechanics, and over 100 pokemon to discover and catch, and a surprisingly robust breeding system to unlock new pokemon instead of evolving. It’s just FUN, and lots of games lately lack that. Despite it being buggy and early access, its very playable. I hosted a dedicated server and my friends and I can play together and explore and adventure and find bosses, and work on our base together. Haven’t had a game that lets me do that in a long time.

  • paddirn@lemmy.world
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    9 months ago

    The one thing I don’t care much for in PalWorld is building structures (walled structures), it feels kinda janky and restrictive at the moment. Which it hasn’t been a major part of the game so far, but it’s one of the few things that’s bothered me about it. Otherwise, it’s been a breath of fresh air compared to Pokemon’s recent outings.

    • thorbot@lemmy.world
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      9 months ago

      You don’t want to build much anyway, because you need every inch of your base ring for pal stations, but yeah. We have a 1x1 lean-to with 2 beds in it, the rest is the massive fucking breeding operation we’ve set up

    • JadenSmith@sh.itjust.works
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      9 months ago

      I’ve got a dedicated server I play with a few friends, and I got really stoned on the first day and just kept building a building for our base. Next thing I know I’ve spent six hours on 5 floors (not including an attic space and WiP rooftop garden… need to unlock more building stuff).

  • kemsat@lemmy.world
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    9 months ago

    Neat. Hopefully it doesn’t corrupt Pokemon into being a survival/builder game.

        • shea@lemmy.blahaj.zone
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          9 months ago

          zelda is awesome now what are you talking about. botw was the best zelda ever made and the only one i enjoyed playing, and totk is even better.

          • Boxtifer@lemmy.world
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            9 months ago

            It’s their personal preference just like yours. I know, crazy how someone might have the opposite opinion on something.

            • shea@lemmy.blahaj.zone
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              9 months ago

              yeah and i was trying to engage in discussion to learn more about why they think that. what a redditor attitude, i know you don’t have friends irl if you act like that

    • R0cket_M00se@lemmy.world
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      9 months ago

      Wouldn’t want Gamefreak to deviate from the same formulas they’ve had for decades and have never bothered to change, while putting out worse and worse quality games every year.

    • 🦄🦄🦄@feddit.de
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      9 months ago

      Yeah could you imagine the horrors of Pokemon changing their core gameplay loop after decades of stagnation? Horrible. Just look at how it ruined Zelda!

      • TwilightVulpine@lemmy.world
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        9 months ago

        Pokémon can’t even shake up enough to figure out what to do with an open world. They took away puzzles and mazes and replaced them with… nothing. Never seen a more boring open world than Scarlet/Violet. No events or minigames, nothing to discover along the way, only bland scenery and low draw distance creatures.

      • MysticKetchup@lemmy.world
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        9 months ago

        BOTW ruined Zelda for people like me who enjoyed the dungeons, unique items and narrative progression of older games even if it was a great game for open world fans. Pokemon is even further removed from that action-survival gameplay so it’s not hard to see why people would want new games to be similar even if the current formula is stale.

        • kemsat@lemmy.world
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          9 months ago

          Yeah pretty much. BOTW is flat out not a Zelda game. It’s a Zelda skinned game.

      • kemsat@lemmy.world
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        9 months ago

        Yeah, basically. Breath of the Wild is the worst Zelda game, mainly because it’s not a Zelda game. I know lots of people like it, but it’s not a Zelda game. Same with Palworld. It’s not a Pokemon game.