• Mereo@lemmy.ca
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    10 months ago

    Misleading Title!!!

    In an interview with Norges Bank Investment Management, the Sony CEO talked about where he sees the future of gaming for PlayStation going in both the short and near term.

    “It will be ubiquitous,” Yoshida said. “Wherever there is computing, users will be able to play their favorite games seamlessly. Why PlayStation will remain our core product [is] we will expand our gaming experiences to PC, mobile, and cloud.”

    • stratosfear@lemmy.sdf.org
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      10 months ago

      I’m struggling to even understand what he’s saying. Is the Why supposed to be While?? I read it two different ways…

      1. “While PlayStation will remain our core product, we will expand our gaming experiences to PC, mobile, and cloud.”

      Or…

      1. “[The reason] Why PlayStation [games] will remain our core product [is] we will expand our gaming experiences to PC, mobile, and cloud.”
  • Secret300@sh.itjust.works
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    10 months ago

    In my opinion that’s really surprisingm PlayStation is probably the one console left that’s able to sell units because of their exclusives. Nintendo usually has that title but every console they make is able to be emulated within a year

    • Socsa@sh.itjust.works
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      10 months ago

      I’d argue that outside of Nintendo IP, the console exclusive shit is dead now that multi platform is king. You’ll never ship as many units that way, and the only reason anyone knows about some of these games is Sony’s aggressive (and obnoxious) marketing, which also cuts into that bottom line.

  • mindbleach@sh.itjust.works
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    10 months ago

    Right as Microsoft announces Halo might come to Playstation.

    Forward the death of platforms.

    There’s no special sauce left in hardware. This last generation of consoles consisted of two laptops and an Android tablet. The home boxes are whatever AMD could achieve within a $500 MSRP circa January 2020. Nothing to scoff at - but nothing mindblowing.

    There is no need for separate consoles. It does not serve the consumer interest to have two incompatible releases of every single game. This isn’t a console war. It’s a format war.

    Sony has been left desperately perpetuating the market structure that supported the PS2… when hardware shaped games. That’s been flipped backwards since the PS3 and 360. Multiplatform is god. Sony’s coasted on momentum and popular fiction for almost twenty years. They’ve had some Nintendo-ish incomparables, like VR support, but they didn’t embrace that. Instead they chose to continue gambling on bribing developers for exclusives, and eventually outright buying studios.

    I don’t know how long that charade can continue. But if Sony sees it has to end, then it’s up to them when it happens, but it is only a matter of time.

    • sugar_in_your_tea@sh.itjust.works
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      10 months ago

      Yeah, a console should just be a prebuilt PC with a controller friendly interface. So something like current handheld PCs, like Ayaneo or Steam Deck, but perhaps with a stronger focus on UX, game tuning, etc. If I want to reuse my PS6 as a PC, that should be totally feasible.

  • Computerchairgeneral@kbin.social
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    10 months ago

    Hopefully this means more Playstation exclusives on PC in the near future. Maybe even less time between the PS release and the PC one, although I’m not too hopeful on that. Also glad to see some hesitance about embracing the subscription model.

    • Blackmist@feddit.uk
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      10 months ago

      I’d read the article and not just the headline.

      It doesn’t read like that at all.

      If cloud was the future, why does the PS Portal not use it?

    • devilish666@lemmy.world
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      10 months ago

      Not really, someone out there has been installed linux desktop on modded PS4 So…The only problem now is whether Sony wants to make a console that can be modified without having to crack the kernel (semi open source console).

  • BudgieMania@kbin.social
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    10 months ago

    Sounds pretty fucking good to me Yoshida-san

    Good that they have fully understood that the few console purchases cannibalized by releasing their games on other platforms are significantly outweighted by the much more significant amount of people that would not be willing to get a PS, but would still want to buy the games.

  • MentalEdge@sopuli.xyz
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    10 months ago

    Would be quite something if PS6 turns out to be just a hdmi streaming dongle with controllers.

    But sony PC ports are still taking years to arrive after their PS releases, and I can’t imagine everyone being able to stream games for the same reason everyone can’t download them.

    Especially not in countries like the US, which have areas with absolutely atrocious internet infrastructure. I would expect them to embrace PC further, if this is their course…

    Official PC support for PSVR someday? PC ports of PSVR titles?

    • Buddahriffic@sh.itjust.works
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      10 months ago

      Even with good internet infrastructure that can handle the bandwidth, I’m not really interested in cloud gaming because of the latency.

      Though I do think that it’s a better way to handle anti-cheat than allowing the companies to install rootkits in your kernel. And you can’t really get around the latency issue with online shooters, either you run the game locally and have cases where it looks like you hit on your end but didn’t on the server’s end, or you have a case where you hit the trigger on your controller when the shot was lined up but don’t see the shot go off until it’s no longer lined up. Ultimately, I think the latter is a bit better because then you at least see reality on your screen, even if it’s more frustrating to interact with. Better than a more interactive reality that is more like a hallucination.

  • callouscomic@lemm.ee
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    10 months ago

    They destroyed vita on-the-go gaming. They destroyed everything PSNow could have been. Their remote play has always sucked no matter what it’s played on.

    This company is too incompetent and lacks focus. Don’t believe anything they say. They can’t just launch a new console that retains basic features of the previous.

    • peanuts4life@lemmy.blahaj.zone
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      10 months ago

      No, just a misleading title. He basically said, the PlayStation is core, but we have a future on all platforms. Absolutely nothing changed or is changing. This is not in any way news.

    • BudgieMania@kbin.social
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      10 months ago

      Second major paragraph of the article

      “It will be ubiquitous,” Yoshida said. “Wherever there is computing, users will be able to play their favorite games seamlessly. While PlayStation will remain our core product we will expand our gaming experiences to PC, mobile, and cloud.”

  • Semi-Hemi-Demigod@kbin.social
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    10 months ago

    Having used a cloud gaming machine for the last couple years, provided they have sufficiently distributed datacenters, this would work out in their favor.

    I’m sure manufacturing PS5 consoles is a pain, between design, manufacturing, shipping, sales, support, and all the other stuff. If they could take the same hardware and put it somewhere with climate control, redundant power, and no toddlers shoving bread into it, they could make them a lot cheaper.

    Then charge by the hour and you’ve got a way for people to get hooked into the Sony ecosystem without dropping $500, expanding their available market. Plus the game makers don’t have the expense of discs anymore. (Which sucks for us but “it’s just business.”)

    However, like someone else said, this is a nothingburger written to get clicks, so everything I said is baloney. But I hope it was interesting baloney. Like that Lebanon Sweet Bologna. Mmm… with some Herlocher’s mustard and horseradish.

    • stratosfear@lemmy.sdf.org
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      10 months ago

      Tell me you have no Internet data cap? Because cloud gaming will go nowhere until we go back to no ISP data caps… (Which won’t happen with the engrained cable providers)

      • Semi-Hemi-Demigod@kbin.social
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        10 months ago

        True, I do have unlimited data, mostly because there’s actual competition for broadband where I live. But it doesn’t use that much more data than streaming video, since it’s just streaming the screen of the cloud PC.

        • thegoodyinthehoody@sh.itjust.works
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          10 months ago

          I thought streaming games took more data because there was no optimization pass throughs, like Netflix can store the popular videos close to population centers and they can encode each video with knowledge of what’s coming up in its future as well as its past, where gaming videos need to be generated and encoded on the fly and could be anything

          • Semi-Hemi-Demigod@kbin.social
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            10 months ago

            It would still be the same amount of data at the endpoint, regardless of where they’re stored. It just costs the ISPs more for upstream bandwidth because it’s not cached in their data center.

            Though a company with Sony’s reach might be able to convince ISPs to put gaming machines in the same place.

            But as for the stream itself, it’s just h265 encoded video, not really different from any other video.