Everyone can agree on VLC being the best video player, right? Game developers can agree on it too, since it is a great utility for playing multimedia in games, and/or have a video player included. However, disaster struck; Unity has now banned VLC from the Unity Store, seemingly due to it being under the LGPL license which is a “Violation of section 5.10.4 of the Provider agreement.” This is a contridiction however. According to Martin Finkel in the linked article, “Unity itself, both the Editor and the runtime (which means your shipped game) is already using LGPL dependencies! Unity is built on libraries such as Lame, libiconv, libwebsockets and websockify.js (at least).” Unity is swiftly coming to it’s demise.

Edit: link to Videolan Blog Post: https://mfkl.github.io/2024/01/10/unity-double-oss-standards.html

  • CaptainBasculin@lemmy.ml
    link
    fedilink
    English
    arrow-up
    22
    ·
    10 months ago

    So does most popular game engines (like Unreal and Godot) to give game developers easier access to certain content they can use in their games.

    • simple@lemm.ee
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      10 months ago

      Godot doesn’t have an asset store yet actually, but they’re planning on releasing one soon.