• Milk_Sheikh@lemm.ee
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    9 months ago

    It’s great for Tesla, for one reason - modularity.

    If your input/control has a physical button, that immediately needs independent wiring, assembly steps, A THOUGHT OUT PRODUCT DEVELOPMENT PLAN, another BoM item to build the car/widget, and usually markings that limit its use for other functions (present and planned).

    Tesla can bury controls and change interfaces as much as they like on the main touchscreen, or even add new features. It’s still trash for driver usability except when parked for all the obvious reasons, but hey they get to ‘push’ new features over cellular networks as they’re developed. Y’know, instead of selling a complete product in the first place.

    • DreadPotato@sopuli.xyz
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      9 months ago

      It’s great for Tesla, for one reason - modularity.

      Not really as far as the touch controls on the steering wheel goes. The icons are static and can’t be changed, so their functionality is kind of tied to the icon.

      As for configuring additional controls for them, it’s exactly the same as if they were physical buttons, it’s all a wiring harness going to the computer either way, what that computer does with the input signal is not any less configurable for a physical button. The limiting factor is the static icon, not whether it’s touch/tactile.

      In regards to selling incomplete products, this is unfortunately not even limited to Tesla. All car manufacturers release several updates and bugfixes for new cars, they just can’t send them OTA, they need to get them in the shop. My colleague’s VW ID4 has been in the shop for no less than 3 SW updates to fix various bugs and add basic features such as battery preheating for DC charging, it fucking shipped without that!