It might become like the days of sail. The fastest mode of communication might actually be the speed of ships. In order to get a message between earth and alpha centauri you might have to actually build messenger ships.
You might have to build small automated FTL capable ships with massive data storage capacity and then download all of the data you need to send and then set the ship off on its way.
Star Citizen has a ship like that. A cabin strapped onto the largest engine that wouldn’t kill you, with data storage added almost like an afterthought.
Well, star citizen has a ship like that - it doesnt have any gameplay loops that make use of that though.
It might become like the days of sail. The fastest mode of communication might actually be the speed of ships. In order to get a message between earth and alpha centauri you might have to actually build messenger ships.
You might have to build small automated FTL capable ships with massive data storage capacity and then download all of the data you need to send and then set the ship off on its way.
Never underestimate the bandwidth of a spaceship full of tapes hurtling through the cosmos.
Indeed, it’s the only thing that ever has
Star Citizen has a ship like that. A cabin strapped onto the largest engine that wouldn’t kill you, with data storage added almost like an afterthought.
Well, star citizen has a ship like that - it doesnt have any gameplay loops that make use of that though.
The futuristic version of never underestimate the bandwidth of a station wagon full of tapes hurtling down the highway.
Data storage ships is a thing in Beacon 23.