• manek101@alien.topB
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    10 months ago

    Many games like PUBG-M are still CPU limited, so maybe that, but yea its probably not an all core load

    • Morningst4r@alien.topB
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      10 months ago

      True. I’d be surprised if it really pushed a lot of cores too, but times are changing in that space.

      • manek101@alien.topB
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        10 months ago

        I’d be surprised if it really pushed a lot of cores too

        They really should, it shouldn’t be hard to do considering practically every Android phone released has been 8 core

        • Morningst4r@alien.topB
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          10 months ago

          More cores isn’t necessarily more efficient though. A lot of SOCs would prefer to boost one or two high performance cores

          • manek101@alien.topB
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            10 months ago

            It is kinda more efficient tho.
            Power consumption per clock doesn’t scale linearly.
            Splitting a task into two parts and running it on two cores at 2 GHz will consume less power and generate less heat than running it on a single core at 4 GHz.
            Its significantly harder to do that programming wise, but performance wise it has its benefits.
            It also frees up the main high performance core to focus on more important tasks.

            • Morningst4r@alien.topB
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              10 months ago

              That’s assuming you can split it efficiently without any overhead. It’s not just a problem to be “solved” that devs don’t bother with, a lot of tasks scale poorly across threads even if you successfully multi thread them