HowSwayy@lemmy.ml to Gaming@lemmy.ml · 1 year agoValve updates Steam store to bring PlayStation DualSense supportwww.pcgamesn.comexternal-linkmessage-square26fedilinkarrow-up1253arrow-down12cross-posted to: pcgaming@lemmy.cagames@sh.itjust.works
arrow-up1251arrow-down1external-linkValve updates Steam store to bring PlayStation DualSense supportwww.pcgamesn.comHowSwayy@lemmy.ml to Gaming@lemmy.ml · 1 year agomessage-square26fedilinkcross-posted to: pcgaming@lemmy.cagames@sh.itjust.works
minus-squareEggyhead@kbin.sociallinkfedilinkarrow-up2·1 year agoYeah, haptic triggers, high definition rumble, touch pad… things like that.
minus-squareLyD@lemmy.calinkfedilinkarrow-up2·edit-21 year agoTouchpad always works, but the haptic triggers and rumble need you to be wired. They also only work in supported games like Spiderman. I remember needing to go into desktop mode to enable the controller’s “speaker” for the rumble.
minus-squareprole@beehaw.orglinkfedilinkEnglisharrow-up1arrow-down1·1 year agoAdaptive triggers begin as a hardware feature. Steam Deck can’t emulate that without changing the triggers out completely (if it’s possible at all). I imagine the internal motors for the crazy precise haptic feedback is also hardware level.
Yeah, haptic triggers, high definition rumble, touch pad… things like that.
Touchpad always works, but the haptic triggers and rumble need you to be wired. They also only work in supported games like Spiderman. I remember needing to go into desktop mode to enable the controller’s “speaker” for the rumble.
Adaptive triggers begin as a hardware feature. Steam Deck can’t emulate that without changing the triggers out completely (if it’s possible at all).
I imagine the internal motors for the crazy precise haptic feedback is also hardware level.