• ByteSeb@beehaw.org
              link
              fedilink
              arrow-up
              2
              ·
              1 year ago

              Well, on Linux, lack of codec support makes it such a pain to work with it. Basically useless (unless you buy the Premium version).

              On Windows, I always had weird rendering errors and crashes.

              Other than that, it’s really good. Love the fusion system.

              • Paranoid Factoid@beehaw.org
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                1
                ·
                1 year ago

                Fusion is what I hate most! Lol I come from Ae and the Adobe suite before I switched. And while I’m comfortable with node based systems, Fusion just isn’t all that compared to all the plug-ins for Ae. Or Blender, which is also fantastic for motion graphics. Fusion does a great job animating titles though.

                Resolve requires a whole production pipeline to use it properly. From ingest, organization, cutting, and post for audii, color, and graphics. It’s best suited to broadcast or features. Or, advertising.

    • jlow (he/him)@beehaw.org
      link
      fedilink
      arrow-up
      5
      ·
      1 year ago

      Doesn’t the Linux version of Resolve only read/import (or export? I can’t remember) .mov or something that makes it more or less unusable? Has that changed?

      • Paranoid Factoid@beehaw.org
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        edit-2
        1 year ago

        Yeah. On Win and Mac, it imports anything. But on Linux, the paid Studio version will import x264/x265 with mp3 or PCM (wav) audio. Not AAC. People don’t like that. Lol

        But you’d be insane to edit with these interframe formats. And most commercial editors would auto-convert ingested x264/265 to an intraframe format like Apple ProRes or Avid DNxHR anyway. They’re essentially containers for jpeg or png frames instead of compressing collections of frames. Much easier to scrub the timeline that way, though the files are huge.

        On Linux, Resolve (both free and Studio) imports DNxHR with PCM audio and edits that like butter. ffmpeg easily converts prosumer camera x265/aac output to DNxHR. Or Shuttle encoder, if you want a GUI. And most pro cameras output ProRes, ProRes RAW, or DNxHR directly.

        Also, Resolve on Linux will ingest all Blackmagic RAW file formats, if you have a Blackmagic camera. And the little BMPCC 4k is still a steal at $1200 or so. As long as you light your subject properly, that little camera shoots gorgeous photography.

        Resolve is a pro tool. But a project takes time to set up. For little things, I’d go with Blender’s VSE, which is full featured but has a terrible interface, or kdenlive, which is a Windows Movemaker like toy, but has a normal interface you’d expect from an NLE.

        • jlow (he/him)@beehaw.org
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          Thanks for the writeup, that’s far more advanced than what I need to do in my work sometimes __ But cool that it looks like there are options on Linux.

          • Paranoid Factoid@beehaw.org
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            I do this for a living. Most people shooting family vids or youtube vlogs/video essays would find Kdenlive perfectly well suited to their needs. It does simple transforms, titling, adjustments, etc. And it looks like a normal NLE. When you hit a wall with it, the move to a commercial program will be easy.