Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

  • phx@lemmy.ca
    link
    fedilink
    English
    arrow-up
    10
    ·
    1 year ago

    Maybe somebody will come up with a Unity-to-Godot converter that will handle most of the legwork.

      • Ohi@reddthat.com
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        1
        ·
        1 year ago

        Thanks for the link! While on the surface that looks to be a 1:1 port, the sad reality is making games requires loads of tooling behind the scenes that Godot just doesn’t have fleshed out yet. Things like Unity’s Shader Graph, Visual Effects Graph, and the new 1.0 release of Unity DOTS are a few good examples. As much as I really want to make the switch, the sad reality is I wouldn’t be able to make as good of a 3D game on that platform.