• Quetzalcutlass@lemmy.world
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    2 days ago

    I returned to Warframe a few months ago after nearly a decade away from the game. I got my brother-in-law to try it for the second time and this time around he got hooked.

    It’s surprising how rough multiplayer still is nearly fifteen years into the game’s development. Story missions can only be played single player, but they’re also the main way of unlocking new multiplayer content. Nearly every single session he’d have to drop out of co-op to do a quest or junction challenge - it got better the further into the star chart he got, but this was a constant problem up until the entire map was unlocked (which took weeks of casual playing even with me carrying him through harder content).

    The story is also incomprehensible to a new player. Story bosses pop up at random places on the star chart and these assassination missions take place at different points in the timeline (never stated or explained, of course). It took ten minutes just to explain the antagonist Alad V, this game’s Revolver Ocelot equivalent who has missions with him on every faction’s side (including the player’s).

    Despite that we’ve been having a ton of fun. The game has a ludicrous amount of content and constantly introduces entirely new gameplay modes. We’ve put in probably 100-200 hours so far but, looking at the changelogs on the wiki, we’re only caught up to what was released in 2019.

    (Also Follie is absurdly OP. Not only can she create mission objective items, she can summon objects and gear that outclass anything a Warframe can do. This includes a Thermian RPG that does high seven figure damage, enough to one-shot even raid bosses like Eidolons. She can do this at level 1 with no mods. Meanwhile the crit-specced Vectis Prime I’ve Forma’d several times and filled with maxed out mods can barely hit low seven figures on red-crit headshots, and does maybe 20-40k damage on regular hits.)

  • NelDel@lemmy.blahaj.zone
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    4 days ago

    Look Outside! I’m continually impressed at how seamlessly the game blends JRPG mechanics with Survival Horror. The writing is incredible, and surprisingly empathetic for a story about people transforming into body horror abominations in your apartment complex.

  • M137@lemmy.today
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    4 days ago

    Dune: Awakening (single-player)

    Been wanting to play the game since it released but have no interest in PvP at all. Almost got it a few times before just because I wanted to play it but held off until now.
    The patience here is more "waiting to see if they add a single-player feature and then once that was announced waiting for it to release.

    About 30 hours in and I’m surprised by how good it is and having a blast with all parts of the game. The combat just keeps getting better and the survival aspects are great (which is rare IMO) with the sun and sand worms being a constant factor that shapes how you play.
    The Holtzman shields work very well for a game too, both for yourself and on enemies. You need to be smart and pick off unshielded enemies first then lure out one or a few shielded ones to handle in melee, doing fast hits or using skills (like voice stuff) to stund them so you can get that slow hit in that gets through the shield.
    Exploration is fun with many options for all parts of it. You can climb almost everything like many other games like this but there are several cool gadgets too. A grapple hook that feels great, a category of devices that affect gravity in different ways, like decreasing it which allows you to jump higher and further, floating, fall slowing etc. but not all at once, you pick one which fits your playstyle or depending on what environment you’re gonna be in.
    The vehicles feel good and I like the systems for each part having their own health bars, and there are several different additions like storage, boosters, scanners, mining equipment but you can only have one on at a time (at least for the tiers I’m at).
    Crafting, building and resource collection is fun too, overall a very well designed game.

    • Quetzalcutlass@lemmy.world
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      2 days ago

      Dune: Awakening was on my list after it went single player due to enjoying their previous title Conan: Exiles (which also started as multiplayer-only before Funcom eventually capitulated), but I downloaded it during one of the free weekends and it’s the first game I’ve encountered that won’t run on my CPU due to missing instruction sets. I’d have to replace my motherboard and RAM to upgrade my CPU, which means it’s an absolute no-go at current prices.

      I’ll have to remember to pick it up in a few years. Well-realized virtual worlds are my jam.

      • M137@lemmy.today
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        10 hours ago

        Damn, that sucks. Always such a disappointment when odd shit like this happens out of nowhere. At least you’ll be able to pay less for it and have all the bug fixes and other new stuff that’s still coming once you’ll be able to play it!

  • whyrat@lemmy.world
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    4 days ago

    Valheim went 1.0 release, so started up a new server to play it through through the final biome.

  • iuseasahibtw@ani.social
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    4 days ago

    Classic Oblivion (Can’t believe I’ve lived long enough to see horrors beyond my imagination), with about 30 miss. Better looking bodies, QoL fixes, leveled lists, new races, romance mod (needy Argonian waifu), and some new weapons and armor.

    • NelDel@lemmy.blahaj.zone
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      4 days ago

      Love Oblivion, the window mod is amazing (allows you to actually see through windows instead of the bright blue light they usually have). Anvil is my favorite city, but I love how distinct they all are

  • e0qdk@reddthat.com
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    5 days ago

    I just picked up Satisfactory on sale and will probably give it a try later this week.

  • Dr. Moose@lemmy.world
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    4 days ago

    Wife and I are grinding remaining skins in Sonic Racing Crossworlds which is our favorite local multiplayer racing game these days. It’s really good! Actually better than Mario Kart

  • Dariusmiles2123@sh.itjust.works
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    5 days ago

    I fell into Frostpunk again. I love the game but have the unhealthy habit of spending way too much time in front of it and never stopping after a reasonable time.

  • earthling@piefed.social
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    5 days ago

    Legend of Grimrock it’s an old school style dungeon crawler… brings back memories of games from the early 90s for me.

  • B0NK3RS@feddit.uk
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    5 days ago

    Blur

    I picked up a cheap Xbox 360 last week so I can use Bad Update and Blur is my go to game. It’s a shame it’s not backwards compatible on the newer consoles because it’s an excellent combat racer.

  • Essence_of_Meh@lemmy.world
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    5 days ago

    I’ve been jumping back and forth between three very different games since last week. They differ in gameplay, themes, atmosphere, art style and age, leading to a pretty significant whiplash when switching between them. These titles are: Castlevania: Circle of the Moon, Cyberpunk 2077 and Dressmaker.

    Castlevania: Circle of the Moon

    It seems I’ve hit a wall with this one - not in terms of difficulty but rather annoyance. The further I get, the more annoying new enemies (or their variants) become. I’m not going to say “the game is bad now” or anything like that, I just need a short break to avoid burnout. I’m also back home so it’s harder to just step away from my desktop and hop on the Steam Deck but that’s a “me” issue.

    I’ll be back soon.

    Cyberpunk 2077

    I keep chipping away on this from time to time in an attempt to finally complete the main story. I managed to reach Phantom Liberty ending a few months ago but I never got past the start of act 3 of the base game - I complete the parade, do a few side quests and that’s pretty much where my playthroughs usually end.

    I’ve updated and expanded my mod list, refreshed motivation to continue and decided to complete the game “eventually” rather than “as soon as possible”. I had to drop the difficulty a notch as my idea of playing extremely underpowered character doesn’t mesh well with the mod adjusted damage and the amount or type of mandatory combat this game has. I’ve been also having some issues with crashes when reloading saves - can’t say redoing sections in such circumstances is a welcome prospect.

    So I’m back again, right before the parade. Can I stick around till the finish line this time? No idea. The only thing I can do is try.

    At least I got some neat screenshots again.

    Dressmaker

    As the title suggests, it’s a cosy crafting game where you design and make dresses. There are dozens of individual dress pieces you can mix and match to come up with your ideal design, huge number of materials you can use to piece it together and tons of accessories to make it look exactly the way you want it.

    Gameplay is also really good. You start by taking measurements of your client, then selecting the design for each piece of the dress (bodice, collar, sleeves, dress) to fulfil their requirements. Once that’s done you have to cut the necessary pieces from the material (gotta spread them the right way to avoid waste), align these pieces on a mannequin and get to sewing. The last part is a simple mini-game, where you manipulate the piece to keep sewing according to the marker - the better you do, the higher quality of the dress. What’s really great is the fact that the controls during this part are set up to simulate the act of real sewing (you press space to advance and mouse to rotate the fabric).
    Last, but not least, there are accessories. This is technically an optional step (at least in the requests I’ve played so far) but some well placed additions can completely transform your creations so it’s definitely worth playing with.

    Besides client commissions, you can also just design and sell your own ideas. In this case you get to skip the first step (measurements) and don’t have to stick to specific requirements (style, main colour etc) - simply go wild with your imagination and make the dress of your dreams. Or whatever you’re able to do with your available funds/materials.

    It’s a fresh release (came out last week) so not exactly a good subject for this community but it’s great so I wanted to mention it. It’s also really cheap (about €15 without the launch discount, I believe) which is pretty awesome.
    To be clear, I’m talking about this game, not the application with similar name also available on Steam.

  • alien_observer@slrpnk.net
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    4 days ago

    I mentioned last week that I planned on being impatient with the release of Control Resonant, but that did not end up going well for me. Where I live has really shitty satellite internet, so in order to download most games I need to make a 1.5 hour drive to a family member’s beach house to take advantage of their sweet normal-world download speeds. Got there Tuesday, preloaded the game Wednesday, and was on my way by Thursday morning. Unfortunately, the devs pushed what was supposed to be an update/hotfix Thursday for the release of the game, but that got bungled and resulted in preloaded versions of the game being deleted automatically, which I found out about once I had made it home and got ready to boot up the game. Honestly, I wasn’t even mad, I knew patient gaming is the way and I chose to stray from that path. Oh well, way she goes, boys.

    So now I’m kind of considering jumping ship on my plans for Control Resonant and instead doing a replay of some other Remedy games. Specifically Alan Wake Remastered, then Control, then Alan Wake 2. I’ve been meaning to replay the first Control for quite some time and the Alan Wakes should mesh nicely with the upcoming spooky season.

    Additionally, I think I’m going to put an indefinite hold on buying games through Steam because GOG just lines up better with my values/interests and usually encourages a more patient approach to gaming.

    And as far as what I’m going to play this week, I think it’s the perfect time to do another playthrough of Crow Country.

    • mohab@piefed.social
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      4 days ago

      You can still refund and repurchase on sale later to save money, if you haven’t crossed the 2-hour barrier.

      I will be buying Control: Resonant eventually because I’m curious what a proper action game from Remedy looks like, but I’ll definitely be waiting for the price to drop below $20, potentially even closer to $10.