• krisevol@lemmus.org
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      1 day ago

      It sucks. I did one with 20 of these. It was be slow and crash in about a year with failures. Not worth the time unless you already have a ton of these lying around and you like building stuff like this.

      • Buddahriffic@lemmy.world
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        20 hours ago

        Care to share any details? Curious how you actually set up the access to the array (like just plug in a bunch of USB microsd readers and wrote a driver to handle the array itself?) as well as the config you used for the array, like which raid mode and most importantly, if striping, if you matched the stripe size to the microsd read block size. A mismatch would result in poor performance, though I could also see it performing poorly even if it was set up ideally, though in theory an ideal setup should have been able to get 20x the throughput for large continuous reads and writes, though random access and latency wouldn’t improve.

        It also requires the bus(es) the USBs are on to support the total saturated throughput, though I don’t expect you got anywhere close to saturating the USB link (unless maybe you did on pretty old hardware).

        • krisevol@lemmus.org
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          19 hours ago

          I used this to make a single sata drive, plugged two is them into my raid sata ports on my hdd and combined then into one raid zero hd.

          The biggest slowdown was the memory controller, they are cheap and not very fast on these things. I was no wear near the limit of the sata ports.

          • Buddahriffic@lemmy.world
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            2 hours ago

            I wasn’t aware that that existed. Guessing it didn’t also raid each of the inserted drives, so it would have at best given 2x microsd performance, though at worst it would be as slow as your slowest one. Actually mismatches of performance from microsd to microsd could have even cause further performance issues if the raid controller assumes equal performance so that the read responses can be interleaved with some small amount of buffer space. It could mean one getting too far ahead of the other would end up requiring transactions to be re-issued. Even if they were all identical, I wouldn’t expect them to degrade at the same rate.

            Though now I am curious about how well a large number of microsd cards would perform if set up in an array that striped/mirrored across all of them rather than batches of them, with sufficient buffer space to absorb perf differences between the cards (meaning it would still be held back by the slowest cards but not to the point of thrashing, if that was an added factor in your setup).

            • krisevol@lemmus.org
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              1 hour ago

              The biggest problem was heat. If you used the drive for longer than a few minutes the the speed dropped to a crawl.

              The second part was the caching issue, it can read really fast but writing was very inconsistent. Small files were quick, large ones showed down a lot.

              The second problem was the reliability. These micro sd cards aren’t meant to be used for constant writing. Think about those dash cams with microsd, if you have then set to constant recording the micro sd cards usually fails in just a few years. Now imagine you have 20 of these. It’s like a ticking time bomb.

              But overall, it was fun to give these little microsd cards a new life. It’s good enough to play games on, at least games from 10 years ago when i did this.

  • thevoidzero@lemmy.world
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    1 day ago

    The usb part that actually stores the data is actually similarly small in size,the port however needs to be that size

  • notsure@fedia.io
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    2 days ago

    …it means File Allocation Table, adding the 32 was just insult to injury…