Bismyth@piefed.social to Spore@pawb.socialEnglish · 3 days ago"I was given that opportunity to go crazy and do something kind of insane" - Will Wright and Maxis look back on nine years making Sporewww.gamesindustry.bizexternal-linkmessage-square0linkfedilinkarrow-up12arrow-down10file-text
arrow-up12arrow-down1external-link"I was given that opportunity to go crazy and do something kind of insane" - Will Wright and Maxis look back on nine years making Sporewww.gamesindustry.bizBismyth@piefed.social to Spore@pawb.socialEnglish · 3 days agomessage-square0linkfedilinkfile-text
Subtitle: “I think Spore was overall a failed game design, but it had more magic in it than most games did”