I think if you just cast it immediately then you’re a bad person, but if you show them “charging up” for a turn then the party gets to decide their own next steps.
Does the party not realize they’re standing ass to elbows with a fire mage? I’d be giving him a wide berth under all circumstances, not just when he’s “charging up”. That motherfucker can throw fire from his fingertips in a cone just as easily as he can call a fireball from the heavens.
They may not have. DMs are imperfect, too, and it may not have been communicated. There’s also the problem where D&D is a game and people will have certain expectations. I’ve got our DM to now include the occasional meta note when it comes to changes in how the world works mechanically so we don’t fuck everything up based on previously set precedent.
If the DM had never shown them suicide bombing NPCs and this was just a mage who happened to have fireball(i.e.: not a fire mage) and then went straight to a no-warning TPK then buddy can get fucked. If that setup was in place, then it’s party’s fault. We don’t know this from their comment.
That breaks the expectations of how combat works. IMO it should be telegraphed beforehand, but not explicitly.
A statement or two about how the cultists seems to be getting emotionally unstable to the point where your characters are deeply uncomfortable would suffice.
Sure, and why I put it in quotes. Maybe it’s because I’m in a bad mood, but can I write just one comment on an imagination-driven-TTRPG thread just once and not have to spell out every single detail so precisely?
Sure, and why I put it in quotes. Maybe it’s because I’m in a bad mood, but can I write just one comment on an imagination-driven-TTRPG thread just once and not have to spell out every single detail so precisely?
Denied! Lol. We need details!
Most of us aren’t judging. We’ve have had similar craziness in our games.
But we do want all the juicy details to go with our popcorn, and to compare with our own unplanned character deaths and party wipes.
I think if you just cast it immediately then you’re a bad person, but if you show them “charging up” for a turn then the party gets to decide their own next steps.
Does the party not realize they’re standing ass to elbows with a fire mage? I’d be giving him a wide berth under all circumstances, not just when he’s “charging up”. That motherfucker can throw fire from his fingertips in a cone just as easily as he can call a fireball from the heavens.
They may not have. DMs are imperfect, too, and it may not have been communicated. There’s also the problem where D&D is a game and people will have certain expectations. I’ve got our DM to now include the occasional meta note when it comes to changes in how the world works mechanically so we don’t fuck everything up based on previously set precedent.
If the DM had never shown them suicide bombing NPCs and this was just a mage who happened to have fireball(i.e.: not a fire mage) and then went straight to a no-warning TPK then buddy can get fucked. If that setup was in place, then it’s party’s fault. We don’t know this from their comment.
That breaks the expectations of how combat works. IMO it should be telegraphed beforehand, but not explicitly.
A statement or two about how the cultists seems to be getting emotionally unstable to the point where your characters are deeply uncomfortable would suffice.
Sure, and why I put it in quotes. Maybe it’s because I’m in a bad mood, but can I write just one comment on an imagination-driven-TTRPG thread just once and not have to spell out every single detail so precisely?
Denied! Lol. We need details!
Most of us aren’t judging. We’ve have had similar craziness in our games.
But we do want all the juicy details to go with our popcorn, and to compare with our own unplanned character deaths and party wipes.
Thank you for sharing your game story.