Covers programming language design, gamedev, voxels, ray tracing.
I’m surprised by how simple Lobster is, but reading through the docs has made me very unhappy with Python… I want that flow-based type checking!
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Covers programming language design, gamedev, voxels, ray tracing.
I’m surprised by how simple Lobster is, but reading through the docs has made me very unhappy with Python… I want that flow-based type checking!