Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 4 months agoBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netexternal-linkmessage-square6linkfedilinkarrow-up12arrow-down10file-textcross-posted to: patientgamers@sh.itjust.works
arrow-up12arrow-down1external-linkBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 4 months agomessage-square6linkfedilinkfile-textcross-posted to: patientgamers@sh.itjust.works
Peter Molyneux, Google DeepMind’s Richard Evans, and more on the making and legacy of Black & White as it turns 25.
minus-squaredeadbeef79000@lemmy.nzlinkfedilinkEnglisharrow-up0·4 months agoThis has Peter Molyneux all over it. It’s exactly the hyperbole he’s known for. I vaguely remember him announcing a new game, so this is just SEO’ing his name back into the AI hype cycle.
minus-squareScratch@sh.itjust.workslinkfedilinkEnglisharrow-up0arrow-down1·4 months agoVery strong points.
This has Peter Molyneux all over it. It’s exactly the hyperbole he’s known for.
I vaguely remember him announcing a new game, so this is just SEO’ing his name back into the AI hype cycle.
Very strong points.