Very true to form for Bethesda. They give the players a bunch of mechanics to play with and then see what happens. Reminds me of the bucket trick in Skyrim where you can put containers on NPC’s heads to block their vision so that you can steal from them. It’s very silly, breaks the game, and ruins immersion, but it’s a single-player game so who cares? Enjoy the silliness if that’s how you want to play.
The only magic like that I know in any Bethesda game is that killing guards raises your bounty even if there are no witnesses. Sometimes picking something up makes “noise” which can get you busted, though.
Very true to form for Bethesda. They give the players a bunch of mechanics to play with and then see what happens. Reminds me of the bucket trick in Skyrim where you can put containers on NPC’s heads to block their vision so that you can steal from them. It’s very silly, breaks the game, and ruins immersion, but it’s a single-player game so who cares? Enjoy the silliness if that’s how you want to play.
i didn’t know you could steal from anyone in a bethesda game without magic guards knowing through the walls
I recall in Skyrim, chickens could act as a witness to crimes… so you’d have to ensure there were no poultry about or you’d run a fowl of the law.
Ugh. I hate you lol. Take your upvote …
FYI https://youtu.be/ccBQZVpVvAE?si=ObiacPNjUllErvyo
The only magic like that I know in any Bethesda game is that killing guards raises your bounty even if there are no witnesses. Sometimes picking something up makes “noise” which can get you busted, though.
IIRC if you aren’t seen by the guard that doesn’t happen (stealth kills, bow kills)
You can if said guards have buckets on their heads. Buckets are thicker than walls, duh.
I used to steal while looking a guard dead in the eyes.
I was at kissing distance while they went: “must’ve been the wind”
Fun times, silly game.