It’s true. Reviewers rave about a game, I pick it up and play it, and they’re raving about a new one before I’ve finished that last one. I’ve got a list of 20+ games that came out this year that I still haven’t gotten around to. I might get through 5 of them before the new year. And you know, if wouldn’t hurt my ability to play more games if more of them were shorter.

EDIT: I provided this anecdote as a reason contributing to the problems that the industry is experiencing. The article is about the trouble the industry is experiencing as a result of too many competing games being released in a given year. It is not about how I feel about trying to play through many of the ones I found interesting. Apparently Schreier had the same problem on BlueSky with people answering what they think the headline says rather than what the article is about.

  • Fyrnyx@kbin.melroy.org
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    2 天前

    So? It’s your own fault, just as it was mine, for compulsively buying games you’re not going to play ever. There’s still going to be games being released after you die, so, why worry too much about the volume of games?

      • Fyrnyx@kbin.melroy.org
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        2 天前

        But I don’t see how it is a problem. Because the article or whomever wrote it, is basically asking the industry “hey, take a break, stop producing things.” Which, you mind as well ask every other industry and it’ll more ridiculous per request.

        “Hey Authors, please stop writing things, I need to catch up on my library!”

        “Hey movie directors, please stop making films, I need to watch my library!”

        “Hey TV Networks, I need to catch up on this series!”

        See how dumb that all sounds?

        • ampersandrew@lemmy.worldOP
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          2 天前

          That still isn’t what the article was about. It was about how there are so many games coming out that even critically acclaimed games can’t break even, even though critical acclaim generally helps move copies.

          • Fyrnyx@kbin.melroy.org
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            2 天前

            You’ve just stated what the article was about - there are so many games coming out. Whether it is about them making even, breaking even or not is just a mention. The core thing is that there are too many games.

            Go argue with a freaking wall, for christ sake. Why do you even post? Get a life.